Quote Originally Posted by ty_taurus View Post
I'd like your direct opinion on something as I know you're a lot like my in regards to passion for AST in the way that I am passionate about SGE.

I've said above and elsewhere that I value distinct cards more than RNG, but I don't think the total erasure of RNG is necessary to have what they're basically trying to achieve with this new system. If we added to your suggestions the fact that the order of the cards you draw is random, that they need to be used in that order, and there you have some alternative version of Redraw to reorder your cards with some limitation, how would you feel about that? Better or worse? And if better, how much do you think that improves the situation, if at all?
Kinda better? The order of the cards being random would be nice so it isn't the exact same DPS -> Tank -> Healer/W/e but again it would depend on what the card effects are. I don't mind having more control of getting the card you want and reordering the Sleight so you can what you want first fits the theme the AST job quests are going for - the Sleight is the fate you've seen, you can "accept this fate or defy it" but not deny it.

Also, in regards to pre ShB AST... Spire was not the weakest card. In fact, it was actually the strongest card because it was the best card for turning your next card into AOE. Ewer on the other hand wasn't always a guarantee burn card because sometimes you or your co-healer needed that MP refresh. The only problem with Spire was drawing it repeatedly.
I was specifically thinking of Spire's effect of being a TP regen when TP stopped being a thing in the game. Just because it was good RR fodder doesn't justify the card effect itself being useless.