Quote Originally Posted by vetch View Post
I don't respect your opinion and wielding the word 'busywork' like a talisman won't add engagement or decision-making back to 50 NIN. 'Busywork' is what people always crow about when systems that they personally dislike are removed, but the accumulated effect is that the MSQ is now miserably gameplay-free for the first 200 hours.
That's because all fights follow simple scripts that we have done a thousand times over. The number of different buttons we have to press can't possibly change that, the game's very design philosophy renders it unable to present any engaging combat gameplay.


The whole point of a videogame is to confront the player with artificial systems to navigate.
Yeah, and FFXIV is pretty bad at creating artificial systems that are interesting to navigate.