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  1. #51
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Benediction View Post
    Accept it or not, these are the exact reasons why the game isn't doing so well. People talked about the promise of 2.0, but most, if not all of the things implemented were in poor execution.

    I agree with the OP that the combat is REALLY slow. All classes are very weak and very unbalanced.

    For instance, why a tank like Paladin, not be favoured over a DPS like Warrior for it's sole purpose of existence? Warrior has greater threat and damage, and Paladin doesnt get greater boost to defense and threat?

    Why a mage like Black Mage, that is so heavily dependant on MP, can quickly run out of its resources and have abilities that are only activated once every 5-7 min, while the effect of the abilities are mediocre at best? Black Mages need lower spell cost, lower cooldowns on mana regeneration abilities and a boost to mana regeneration.

    Why is Mage's Ballad only give 6 mp per tick (a tick is what 3 seconds?) when our mana pools are can reach 3000+ and cost of spells are at least 120 mp? There's really no big reason to invite a Bard to a party since the benefit they provide is so negligible.. you can easily get the same benefits from food or potions.

    Since threat doesnt decay and can quickly build over time, why are the cooldowns on threat dumps so long? Some classes are forced to do nothing for 30 seconds to more than a minute forcing classes like White Mage to really walk a tight rope while hoping the boss doesnt do spike damage. Essential abilities like this should have shorter cooldown.

    Why are some classes like Archer or Pugilist be forced out of certain events just because the class doesn't perform well? What is the point of creating such unbalanced classes if they have nothing to give during fights? Example... trends switched from Archers to Lancers then to Thaumaturges in Ifrit battles just because of consequent patches. People should be able to play any class they want.

    Why are certain abilities locked out of some classes? These are essential abilities like Chameleon and Sentinel. On that note, there's no boost or bonus when switching from a class to a job. For instance, Why cant WHM or BLM have their healing magic and attack magic boosted? or even defense bonus when switching from Gladiator to Paladin.

    Why can't we meld our r/ex weapons and armor to make them more effective? Why can't we meld any piece of gear with any type of materia? The limits placed on materia serves no other purpose than to be cumbersome.

    What is the purpose of the 60 min timer on dungeons? What if we want to dungeon crawl and fight every monster on the way and possibly use that to gain exp as well? In fact, why can't we use dungeons as another way to exp? It would require teamwork and the party would have an ultimate goal (weapons and armor) as they crawl and fight their way to the final boss.

    Why aren't market wards in all cities linked? Why can't we have a single, universal chat channel so one city isn't so very crowded? Some people don't like the look and feel of Uldah. Some like the look of Limsa and Gridania, but they are forced to stand in Uldah and suffer that horrible lag (mind you in proximity to other players so they can see their shouts... which adds more to a lot of problems).

    Are the devs concerned at all about these lag issues? Why of all things would they allow every player to stay at any city's inn when too much crowding in Uldah already causes major problems since day 1 of its patch? Players who lag, would have to travel to another city, log out or afk at their inn... then use anima, pay and travel by airship or chocobo to Uldah and stand there in proximity to other players to see shouts.

    In terms of the economy, again why can't we meld r/ex gear? This materia system was brilliant in the beginning because it created a natural in and out of flow of goods (weapons and armor). Players converted gear into materia whereby eliminating that good from the market, allowing crafters to supply more gear which then circulated the flow of gil. Crafters who didnt want to spend extra time farming materials, depended on gathering classes to supply raw ingredients. Purchasing these raw ingredients (karakul fleece, diremite webs, cobalt and electrum ores) eliminated the sheer amount of mats on the wards, driving up prices; just because players converted materia like crazy and crafters wanted to supply more gear to convert. Now, we got all these r/ex gear and materia is useless. Making it less easy to sell things on the wards. Crafters and gatherers have a harder time.

    Do NPCs really need to have such long winded monologues? I doubt anyone actually bothers to read all that text from each and every NPC. If people think voice acting is a gimmick just because players can skip through them, what makes them think players right now aren't doing the same with NPC text? At least with voice acting the character feels more alive and provides greater 'immersion'.

    Since we're allowed to equip all linkshells and see texts, why isnt there a command like /linkshell1 /linkshell2 to chat with people all around without having to manually switch? Why weren't we given the option to post linkshell messages?

    Why is targeting so random? Why doesn't it target what my camera is facing or my character is facing? Or why doesnt it target the mob that is right infront of me or what my current party or tank is currently targeting? Instead of that, the system chooses to target a mob that is the farthest away from me.

    I'm sure other people can find more problems with the game.
    Listing points of the game:

    1) This game is meant for Strategy, not a spam fest like WoW ( which is what made FFXI so great)
    2) Timer on Dungeons give a sense of Urgency.. and not be safe by taking your time till you eventually Win anyways
    3) Can't Meld R/EX Gear BECAUSE you cannot trade them in this Current version which you can't Meld anything with out all the Components with you.
    4) Your Right in some Degrees.. that the NPC's can be quite boring at times, however thats with the Orginal FFXIV NPCs, the NPCs that been popping up ( like Urianger etc), Grand Company NPC's their Lines are right up their to me.
    5) Can't talk to different LS because of how the Current Version of FFXIV is Setup. 2.0 will Correct this with a better Server Client Engine.
    6) Market Wards are fine the way they are, Interlinking them would be hard... because with the amount of people cluttering up the Wards, they would have to expand the Ward Areas for that to even be an option.
    7) In, 2.0 I'm sure we will be able to Meld R/EX Via UI Repair Icon.
    8) Mage's Ballad, is fine the way it is... Just standing still alone Regans your MP Pool Alot, Ballad is just an added bonus.

    That's Just a Sample :P.
    (1)

  2. #52
    Player

    Join Date
    Mar 2011
    Posts
    88
    Quote Originally Posted by Starlord View Post
    Listing points of the game:

    1) This game is meant for Strategy, not a spam fest like WoW ( which is what made FFXI so great)
    2) Timer on Dungeons give a sense of Urgency.. and not be safe by taking your time till you eventually Win anyways
    3) Can't Meld R/EX Gear BECAUSE you cannot trade them in this Current version which you can't Meld anything with out all the Components with you.
    4) Your Right in some Degrees.. that the NPC's can be quite boring at times, however thats with the Orginal FFXIV NPCs, the NPCs that been popping up ( like Urianger etc), Grand Company NPC's their Lines are right up their to me.
    5) Can't talk to different LS because of how the Current Version of FFXIV is Setup. 2.0 will Correct this with a better Server Client Engine.
    6) Market Wards are fine the way they are, Interlinking them would be hard... because with the amount of people cluttering up the Wards, they would have to expand the Ward Areas for that to even be an option.
    7) In, 2.0 I'm sure we will be able to Meld R/EX Via UI Repair Icon.
    8) Mage's Ballad, is fine the way it is... Just standing still alone Regans your MP Pool Alot, Ballad is just an added bonus.

    That's Just a Sample :P.
    1) Believe it or not fast paced gaming has been the trend of games recently, and from a purely business perspective, you'd want to appeal to a wider audience to get the greatest possible profit. SE isn't in it to make a niche, underground, I'm-playing-a-game-that-isn't-popular-therefore-I'm-cooler games... they're in the business to maximize profit. And frankly, a company such as SE who is in a gradual decline need to rethink their business strategy and start creating games that won't just break even, but actually be popular like WoW.

    2) If slower paced is the apperant theme in FF MMOs, why do we need to have a sense of urgency? Wouldn't a dungeon crawl be the exact thing that serves what these players, apperantly want? Slower paced, teamwork, strategy... all the things people have mentioned.

    3) That's an easy fix. Just have a bazaar up or trading window and place the items in a special box that can't be traded, but crafters will be able to modify. This technology has been around for years and I guess SE still needs to research it.

    4) Since we agreed on this, I'll just skip it.

    5) Point is why weren't we even able to have this option in the first place? It's kinda of mind boggling how they expected us to just accept all these annoyances.

    6) I don't think you understand. Having the market wards linked means, that you can still place your retainer in Gridania and someone in Uldah or Limsa will be able to view your items and purchase them. Again, technology have been around for years.

    7) That's awesome I hope we do.

    8) Mage's Ballad is negligible at best. There's really no need to invite a Bard to a party except maybe just to fill a spot. Unless their whole goal was evened-out party invites, then I guess it doesn't matter.
    (0)

  3. #53
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Targeting isn't random... it is right to left, and left to right.

    Most mages don't have the MP issues you seem to have.

    Many of the things you complain about have been answered by the devs.

    Once again this is just people not knowing much about the game, and not bothering to ask others or look into subjects they complain about. These threads are pointless, try sticking to one issue next time and actually do some research before making another rant filled thread about your "thoughts".

    These types of "thoughts" would be better suited for a blog that probably no one would need to ever read. What authority are you speaking on again? Why should we care about your unfiltered and uninformed opinion as opposed to the opinions of thousands of others already available on all these issues?

    Threads like these should be locked, the best forums for discussions have standards for new threads and lock threads that don't offer a proper topic for discussion or just rehash a slew of random editorial "thoughts".
    (0)
    Last edited by Murugan; 04-17-2012 at 09:05 AM.

  4. #54
    Player
    KujinRen's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    90
    Character
    Sammeo Guy
    World
    Leviathan
    Main Class
    Lancer Lv 50
    I agree with lots of things being said here. I also disagree with lots of things being said here. Just reading these walls of text (and I read every word) makes me worry about some of you.

    My ultimate suggestion: Wait for the promised and improved Version 2.0 and then you may consider being a critic again.

    The game has flaws, yes. We all know this. Drastic changes have been made but that doesn't mean more drastic change isn't on the way. Why not just sit back and enjoy the game for now instead of sounding like a hot-headed egotistical person every time someone disagrees with your opinion?

    Calm down. Relax. Take a moment to walk outside for some fresh air. Just enjoy the game
    (0)

  5. #55
    Player

    Join Date
    Mar 2011
    Posts
    88
    Quote Originally Posted by Murugan View Post
    Targeting isn't random... it is right to left, and left to right.

    Most mages don't have the MP issues you seem to have.

    Many of the things you complain about have been answered by the devs.

    Once again this is just people not knowing much about the game, and not bothering to ask others or look into subjects they complain about. These threads are pointless, try sticking to one issue next time and actually do some research before making another rant filled thread about your "thoughts".

    These types of "thoughts" would be better suited for a blog that probably no one would need to ever read. What authority are you speaking on again? Why should we care about your unfiltered and uninformed opinion as opposed to the opinions of thousands of others already available on all these issues?

    Threads like these should be locked, the best forums for discussions have standards for new threads and lock threads that don't offer a proper topic for discussion or just rehash a slew of random editorial "thoughts".

    Not sure if you can read, but I didn't say it was random... I said the targeting system isn't effective enough to target the mob that is right infront of you. Instead it choose to target the farthest away from you from left to right. Go level your reading comprehension.

    The authority I'm speaking on is based on an aggrevated consumer. Isn't the point of this forum is to discuss the game? So I am in my every right or authority to discuss what I think the game lacks in terms of its shortfalls. If the game isn't as terrible as it is now, most of us wouldn't even argue about this. Fact is, SE set up these forums to criticize and discuss FFXIV. What authority are YOU speaking on to say that these opinions don't matter? lol Idiot.

    Truth is FFXIV is the worst game of 2010. It got a 40/100 on metacritic and if you don't think that reviews of this game don't matter, then I'm sorry, you and some others here are the minority because, whether you realize it or not, good reviews on a game bring great revenues.

    Get your head out of your ass.
    (0)

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