Someone should actually read all the patch notes, and all the dev letters before making a spectacle like this.
I'm talking to you OP.
I award you no "likes" and may god have mercy on your soul.



You guys the "If you don't like it leave" replies is EXACTLY the thing that got us in trouble in the original beta............ Please just let people say what they have to say, you may not agree with them but realize it's not your call if their ideas get someone's attention or not at SE.
At the OP the game is going through many growing stages, this is why it feels the way it does, unfinished. I felt similar to what you are going through in December and I left to play a new MMO. Now that I'm back I'm amazed at the progress and heartened we are going in the right direction. There is still a lot left to do though but looking at the PDF outline and looking at what has been accomplished; I've no doubts we'll get there.
I like your point about AF I prefer the coffers too. I hate gear dropping in raids so much, raids is not something I'd ever do on a regular basis, I'd go through it to see what happens, not for the items. I think there is more content for us casuals down the line, but they had to get some of the high level people some candy to keep them going.
Last edited by Cendres; 04-16-2012 at 10:03 PM.



Don't worry. Every AF gear ingame is in a coffer with 100% AF gear drop rate. It's not a boss drop or something. Only in Darkhold a big Ogre blocks the path.I like your point about AF I prefer the coffers too. I hate gear dropping in raids so much, raids is not something I'd ever do on a regular basis, I'd go through it to see what happens, not for the items. I think there is more content for us casuals down the line, but they had to get some of the high level people some candy to keep them going.
the game still has 2-3 game breakers for me.
SE keeps giving us boss monsters with AOE spam attacks so allmost everything is max range DPS or if it isnt its 50 mob zerg so people still take BLMs for the AOE.. i can accept that melee are more in the line of fire than ranged classes by definition.. but animation lock and having to maneuver around the mob for combos (particulalry in front) can be too devastating... this is by design and not players.. the simple fact is melee dps are at a huge disadvantage in a lot of scenarios.
why use a class that doesnt have nearly as efficient AOE output (in a game where nearly every scenario is 5+ mobs at once), takes a TON of damage from mob aoe attacks and on top of all that... probably STILL doesnt do as much dps.. to say this is balanced is laughable.
the other thing is lag- unless SE changes their server structure to a more client based system or brings servers to other countries theres no way i am going to get a fluid game experience to a server in japan that i have a 500 ping to.. i dont see either of those 2 things happening even in 2.0... yoshi has said "this will be fixed" ... ok how then?
I DONT EVER SEE THESE THINGS CHANGING
Last edited by Rogue; 04-16-2012 at 10:53 PM.


Some people need to read more and keep up to tune with the updates, it's been stated loads of times that FFXIV's new Server system and client will have a response time similar to that of WoW (almost instant) so the lag will be fixed.the other thing is lag- unless SE changes their server structure to a more client based system or brings servers to other countries theres no way i am going to get a fluid game experience to a server in japan that i have a 500 ping to.. i dont see either of those 2 things happening even in 2.0... yoshi has said "this will be fixed" ... ok how then?
The only issues I have with this game really is content, I just wish there was more of it but once the games repaired in 2.0 all the devs will begin focus on that so i'll be happy.
ok i would be willing to accept that if i didnt know for a fact that i am going to have latency issues from the server being in japan.. that is a FACT.. go and do a ping test to a server in japan.. there is no way of getting around that.
unless like i said in my post the physical servers are in more countries other than japan OR the system changes to a client based system.
i just dont see any of thsoe two things happening.. im assuming yoshi is misleading- intentionally or not- and is talking about the UI or something.. which also needs fixing but im more concerned with combat and gameplay.


I know about the JP latency issue but I live in the UK and get a ping of about 250-350 yet on FFXI when I used to play I was getting perfectly acceptable response times (still nearly instant) so I belive FFXIV should be able to achieve and even beat this.

If you want to play WoW, why don't you go play WoW? Why are there comparisons between "hardcore raiders" and "casuals" and PvP discussion when there isn't anything to "hardcore raid" or PvP yet? You can get a combat class to 50 in a week or less, AF is some of the best equip in the game and is mandatory to get to finish the job quests, and grand companies give weapons that are almost as good as primal drops. How much more casual do you want the game to be? Should they turn this into a korean mmo where you can buy +15 raid drops from the cash shop? Why do you complain about auto-attack and boring solo play when the game is party-focused PvE? Is spamming 1 and then your "rotation" really more exciting than auto-attack?
Take it easy, the game is practically paid beta right now. You can whine about PvP imbalances when it's actually in the game. If you don't like the game how it is now you should just leave for another MMO because we're only 2 patches away from 2.0 and it's not going to turn into WoW 2k12 overnight.
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