I thought this was an interesting discussion to copy and paste over from the ffxivdiscussion subreddit to give it more visibility, and I'm curious to hear what other players have to say.
Full title: Would you be excited for a top-to-bottom rework of all jobs, even if you enjoy the current job design of your "main" job? Also, should 8.0 skip new jobs in favor of the rework?
Original Post: I'm coming at this as a Red Mage main that really enjoys the way Red Mage feels to play. With 8.x being the timeframe for a job rework would you be excited to see what they come up with or would you be trepidatious they might ruin the thing you like to play?
In addition should 8.0 skip new jobs entirely so the team can focus on rebalancing and refreshing older jobs instead? What are your thoughts?
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Notable comments:
"Yea I don’t really have a “main job” and I play whatever I feel like. So I’m not really attached to a certain job.
What matters the most to me is how different each job plays, so I’m excited for a rework."
"Burn it down and build it back up from scratch, if that's what it takes.
I tend to swap classes in other games around at my leisure as well, provided the systems permit it. What usually draws me back into those I could remotely consider my "mains" is their unique and engaging gameplay loop and XIV really doesn't provide that type of motivation for me as of right now."
"I just don't feel like the XIV design team has it in them. It's philosophically at odds with how they want jobs to interact with content. They want them to have deterministic rotations, have bursts at 2 minutes to align with buffs and mechanics, and to effectively the same DPS over the course of a protracted fight. There's just no way to have all that and have a deep, interesting job system on fundamental level.
The homogeneity between jobs is just going to be a fact of the game, going forward. 8.0 isn't going to change anything."
"Yes on being excited for a top-to-bottom rework for all jobs. We definitely need more flavor for the jobs, especially since all points of even potential friction get removed from jobs."
"Absolutely don't skip new jobs for it though. Selfishly, I'd be happier about reworks, but for the sake of this game's existence, new jobs are the selling point of a new expansion for most casuals. More main story is cool, but you play through it once for 20-30 hours and that's it. After you see that story, whether through you playing it yourself or seeing it played by a friend or streamer, that's it. The story has been experienced.
The new jobs though? Now that is something that could change how you interact with the game for forever. A new favorite job is a reason to keep playing the game and want to experience new content with. Sure, we can argue with recent job design that that becomes less and less the case and I wouldn't disagree, but this is in the hypothetical world that hopefully all jobs will get their uniqueness back for a big part with reworks."
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Personally, I'd be excited for it. I think it would be a great opportunity for SE to add in the much needed job identity that many players have been asking for. It would be nice if SE were able to both add in new jobs and rework current jobs for 8.0, however if they didn't have the resources/time to do both I'd be happier if they'd prioritize job reworks.
Source: https://www.reddit.com/r/ffxivdiscus...tom_rework_of/
Feel free to discuss amongst yourselves below. Cheers.