I think the design looks cool. Especially the sword wings!
Wait, is there something wrong with the colors I haven't noticed?
Why do you say that?
The Edo-period concept of Setsugekka is not only a visual representation of the passing of the seasons (Moon = Autumn, Snow = Winter, Flower = Spring), but can also be viewed as a color motif showing how the seasons progress through different tints of white (Moon = yellow white, Snow = blue white, Flower = pink white).
The new Midare Setsugekka move we are getting in DT correctly reflects this in the sword colors. You could also see the proper colors reflected in the respective Gekko, Yukikaze, Kasha (and Mangetsu/Oka) skills and hotbar symbols for each.
But the actual Sen symbols and Meikyo Shisui have been wrong from the beginning. Moon should not be blue; snow should not be green.
It's honestly baffling to me why they designed the sen symbols the way they did. There are mods which deliberately change them to different colors because Snow and Moon can be easily confused. But also, like, why go 99% of the way there and then totally ignore the color motif in the gauge?
Last edited by SeverianLyonesse; 06-09-2024 at 02:58 PM.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
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