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  1. #21
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by currentlemon View Post
    This is a direct criticism to WHM and SCH’s new abilities.

    SE, Please, PLEASE, do not lock their new DPS abilities behind other spells / skills. I’m glad both jobs are getting new DPS spells, but with the way they are now in DT, it feels stupid that you cannot use them after a long period of time

    Seriously, that new AoE ability for WHM should have been a GCD ability on a 15 or 20 sec cooldown.
    …..SCH’s chain follow up will be in the same button. Can’t have button bloat……
    (1)

  2. #22
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Kind of ironic now that SE going for the 1111111 button. Yet, it’s a good thing cause more combos can be added. More follow ups can be added.
    (0)

  3. #23
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by ty_taurus View Post
    Is it confirmed this new attack is GCD?

    Reexamining the trailer, it looks like there is no cyan flash around the white mage, which means it probably is an instant cast GCD.
    TBH I wasn't sure, but I made an educated guess of 'its a WHM action, it's gonna be a GCD'. But even if POM is somehow 60s CD (doubtful), that still would result in 30 out of 48 GCDs (not considering POM speed buff) being Glare, so still well over half

    I just want the 'lorewise foil to BLM' be similar to BLM in terms of it's CPM breakdown, with Glare being like 30-35% maximum of our casts per min (as is the case with F4). At least, before factoring in POM speed. Which is why I got my fanmade design down to 20/48, it's still a bit higher than 30% but it is what it is.

    I should rewrite those old ideas into a proper 'level up guide' style post for each healer, once we get the full tooltips from Media Tour (to dispel the comically desperate retort of 'stop complaining you don't even know how it'll play yet')
    (0)
    Last edited by ForsakenRoe; 05-18-2024 at 02:52 AM.

  4. #24
    Player
    OgruMogru's Avatar
    Join Date
    Jun 2017
    Posts
    683
    Character
    Ogru Magnataraxia
    World
    Lich
    Main Class
    Black Mage Lv 100
    better hope that new chain stratagem follow up isn't only usable while your chain is on the boss. It's bad enough watching Sch wrestle for chain priority in 24 mans and getting them overwritten 4 seconds in without it being tied to access to almost half of your DPS kit.
    (2)

  5. #25
    Player
    currentlemon's Avatar
    Join Date
    Nov 2018
    Posts
    262
    Character
    Celica Genhu
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Osmond View Post
    …..SCH’s chain follow up will be in the same button. Can’t have button bloat……
    I don’t have a say in SCH since I haven’t played it in a long time. As for WHM, it doesn’t have a button bloat issue, but if SE wants to resolve the problem in DT and future expansions, then they can do the following:

    1) Have Cure I upgrade to Cure II
    2) Have Medica upgrade to Either Medica II or Cure III
    3) Have Divine Benison upgrade to Aquaveil.

    There. Button bloat issue resolved, for now at least. SE can start adding stuff again.
    (0)

  6. #26
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Or maybe bring back Shadowflare as a gcd spell.
    (3)

  7. #27
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by currentlemon View Post
    I don’t have a say in SCH since I haven’t played it in a long time. As for WHM, it doesn’t have a button bloat issue, but if SE wants to resolve the problem in DT and future expansions, then they can do the following:

    1) Have Cure I upgrade to Cure II
    2) Have Medica upgrade to Either Medica II or Cure III
    3) Have Divine Benison upgrade to Aquaveil.

    There. Button bloat issue resolved, for now at least. SE can start adding stuff again.
    If SE upgrade low mp cost regen media 2 to high cost, big heal cure 3, ppl will complain about that. If SE upgrade 2x Divine B. to 1 Aquaveil, ppl will complain about that. Cure 1 to 2….I’m fine with that since WHM going to get a 2nd stick of tetra.
    (0)

  8. #28
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,178
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    Oh god I didn't even consider that, is SE telling us we're supposed to spend Chain on a single mob in a trash pull of 7+ mobs, so we can AOE DOT the pull, meaning Chain is not available for the boss that comes right after? What on earth were they thinking
    If it makes the trash pack die faster, then it's worth it. Just because something's on a cooldown does not mean its best use is on a boss. Lots of cooldowns are more effective on trash.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  9. #29
    Player
    Osmond's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    603
    Character
    Danielle Osmond
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by rawker View Post
    Or maybe bring back Shadowflare as a gcd spell.
    From this new ability that SCH have. That’s pretty much the replacement. ……….the problem is how long the duration will be for it to be a 2min cooldown.
    (0)

  10. #30
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,703
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rongway View Post
    If it makes the trash pack die faster, then it's worth it. Just because something's on a cooldown does not mean its best use is on a boss. Lots of cooldowns are more effective on trash.
    Still chains best use is always on a boss, locking a gain on trash ability behind a long CD that is always best used on a boss is terrible design

    If the DOT’s a gain on trash then chain basically becomes a completely wasted first button press to get a useful button, if it’s not worth wasting chain to get the DOT then nothing has changed

    Either way the design decision is terrible
    (1)

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