Quote Originally Posted by Ancalagon_Blacktalon View Post
if a mob has a blue icon next to their name in the overworld, they won't attack you unless you attack them. which, fair?
But with few (if any?) exceptions, once you get past ARR there are no longer blue icon animals (aside from B-ranks). You step out into the first Heavensward zone and every last animal — even the deer — are out for your blood. If I'm remembering correctly, I think the only non-Hunt blue icon mobs are elementals.

And that feels very odd from a world-building perspective. It definitely makes it feel less like a natural environment and more like "just a video game".