Quote Originally Posted by Aravell View Post
There will always be a most efficient pick, that will never change as long as there's numerical differences. I'd rather they focus on designing the jobs to be fun rather than wasting time trying to kill a meta.
I think the P8S-on-release situation is instructive here. SE wanted to set a tight enrage. They can't do that, and support all jobs and comps being viable, unless they make it so that the differences are sufficiently small.