There's honestly nothing wrong with having simple jobs, where the design fails is that there's no ceiling, the ceiling has fallen into the floor. A simple entry point with a high ceiling serves the most amount of people.

While I get that different people like different things, what SE has done here is fully cater to one side while not leaving anything for the other side to like, thus alienating the people who wish for a challenge. (No, saying go play ultimate is not a valid argument)

Ultimately, the casuals will be fine. They survived HW, they can survive SB design coming back again.