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  1. #1
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    I really do agree with the post. HOWEVER...

    This is FF. One of the biggest gripes I had with XI and XIV has been that certain classes will be excluded from certain content. I didn't want to play RNG or SMN in XI but guess what? If you wanted the ACP win you were pretty much stuck with a certain setup (pre-uber patch.) It shouldn't be this way but it is and will likely always be. If you want to experience more success then you need to branch out and have multiple classes - THIS IS WHAT THE ARMORY SYSTEM WAS DESIGNED FOR. Again, I'm not knocking the validity of the post - I just don't see it being probable that single-class players will get very far in this game.

    Just watch - Garuda will end up being melee-centric and then suddenly BLM is going to be neglected and we start getting the same issue with another class.

    Yes, part of this is a function of the community but I don't think anyone can blame people for wanting to be more efficient. While it is true that people can experiment and explore other options, it seems that the OP is not in this position since they are waiting for /sh groups (generally a dangerous predicament to begin with!) To ask these people to potentially forgo hours of gameplay to test a theory is uncool as the investment will exceed the reward in that you will gain very little (if anything) from practicing 10 runs before getting it down. That would be about 6 hours of total time invested to possibly shave 2-3 min from a run, meaning that, well...you can do the math. The return on investment would take far too long to make any sense.

    Yes, it sucks. No, it shouldn't be this way. Yes, it is probably going to stay this way. Yes, you need to level other jobs or find a game that doesn't require this kind of flexibility.
    (2)

  2. #2
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Yves View Post
    I really do agree with the post. HOWEVER...

    This is FF. One of the biggest gripes I had with XI and XIV has been that certain classes will be excluded from certain content. I didn't want to play RNG or SMN in XI but guess what? If you wanted the ACP win you were pretty much stuck with a certain setup (pre-uber patch.) It shouldn't be this way but it is and will likely always be. If you want to experience more success then you need to branch out and have multiple classes - THIS IS WHAT THE ARMORY SYSTEM WAS DESIGNED FOR. Again, I'm not knocking the validity of the post - I just don't see it being probable that single-class players will get very far in this game.

    Just watch - Garuda will end up being melee-centric and then suddenly BLM is going to be neglected and we start getting the same issue with another class.

    Yes, part of this is a function of the community but I don't think anyone can blame people for wanting to be more efficient. While it is true that people can experiment and explore other options, it seems that the OP is not in this position since they are waiting for /sh groups (generally a dangerous predicament to begin with!) To ask these people to potentially forgo hours of gameplay to test a theory is uncool as the investment will exceed the reward in that you will gain very little (if anything) from practicing 10 runs before getting it down. That would be about 6 hours of total time invested to possibly shave 2-3 min from a run, meaning that, well...you can do the math. The return on investment would take far too long to make any sense.

    Yes, it sucks. No, it shouldn't be this way. Yes, it is probably going to stay this way. Yes, you need to level other jobs or find a game that doesn't require this kind of flexibility.

    Hmmm I must be one of the few who beat Alexander and the Crystal in ACP with all MNK DD setup....pre 75+ update.


    But yes I dislike how unflexible the current high level content is, I also dislike how just about everyone is scared to stick their head out for different strategies.
    (0)
    Last edited by Dhalmel; 04-17-2012 at 02:28 PM.

  3. #3
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    Quote Originally Posted by Yves View Post
    I really do agree with the post. HOWEVER...

    This is FF. One of the biggest gripes I had with XI and XIV has been that certain classes will be excluded from certain content. I didn't want to play RNG or SMN in XI but guess what? If you wanted the ACP win you were pretty much stuck with a certain setup (pre-uber patch.) It shouldn't be this way but it is and will likely always be. If you want to experience more success then you need to branch out and have multiple classes - THIS IS WHAT THE ARMORY SYSTEM WAS DESIGNED FOR. Again, I'm not knocking the validity of the post - I just don't see it being probable that single-class players will get very far in this game.

    Just watch - Garuda will end up being melee-centric and then suddenly BLM is going to be neglected and we start getting the same issue with another class.

    Yes, part of this is a function of the community but I don't think anyone can blame people for wanting to be more efficient. While it is true that people can experiment and explore other options, it seems that the OP is not in this position since they are waiting for /sh groups (generally a dangerous predicament to begin with!) To ask these people to potentially forgo hours of gameplay to test a theory is uncool as the investment will exceed the reward in that you will gain very little (if anything) from practicing 10 runs before getting it down. That would be about 6 hours of total time invested to possibly shave 2-3 min from a run, meaning that, well...you can do the math. The return on investment would take far too long to make any sense.

    Yes, it sucks. No, it shouldn't be this way. Yes, it is probably going to stay this way. Yes, you need to level other jobs or find a game that doesn't require this kind of flexibility.
    Agree with this.

    I, my-self, love MNK and PGL has been the first class I brought to 50, but after some Ifrit runs, where I was feeling such a pain for the party, I decided to exp CNJ and then THM... exping LNC right now and will follow it with the others.

    I cannot wait for more content where to use my MNK, but it is unfair to the party to go with a class which doesn't suite the battle mechanics needed.... I go WHM with my LS CC runs now, and thinking to cure also a close range-dd during Chimera fight sounds so bad for hate control. We get enough hate from just curing the tank already.

    So the best is to exp all classes and do what the situation/fight needs. End of the day it really doesn't take long to bring a class from 0 to 50; instead of wasting time waiting for a party to accept you as MNK, you could just invest that time to exp a job useful enough, so to be accepted into any /shout party, next time.
    (0)
    Last edited by Guevara; 04-18-2012 at 12:27 AM.