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Thread: Positionals

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  1. #1
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by ZiraZ View Post
    Problem is they are not gonna work on anything, all they do recently is remove and I don't want them to remove positional just to be given an IOU a mechanic or complex rotations 3 expansions later pinky promise from YP.
    If they're gonna remove my positionals then I also want them to hand me that new complex rotation or new mechanic in the same patch, and with plenty of info ahead of time for feedback.
    So right now I would rather play it safe and just keep my fun positionals.
    Personally, I just don't see any fun or value in positionals in the current game state. I can live if they stay as is, it doesn't overly detract from my fun. It just adds zero meaningful contribution to my engagement with the game in their current state and would rather their slow death just be finalized and replaced already. I agree that given SE's track record on combat design and iteration it is unlikely we'll see anything meaningful in regard to positionals for the foreseeable future.
    (3)

  2. #2
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    989
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by SDaemon View Post
    Personally, I just don't see any fun or value in positionals in the current game state. I can live if they stay as is, it doesn't overly detract from my fun. It just adds zero meaningful contribution to my engagement with the game in their current state and would rather their slow death just be finalized and replaced already. I agree that given SE's track record on combat design and iteration it is unlikely we'll see anything meaningful in regard to positionals for the foreseeable future.
    Trying to get all positionals in fights where it's more of a challenge in high end content is quite fun and engaging on DRG.
    (6)
    Last edited by Aco505; 05-14-2024 at 07:51 AM.