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  1. #221
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I don't see anything wrong with positionals, to be honest. The potency drop for failing to meet the positional requirement isn't that harsh. That's why there's True North.

    What's more concerning is the raidwide hit boxes of bosses. There is no longer any distinction between melee and ranged.
    (5)

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

  2. #222
    Player
    kuroashi_sanji's Avatar
    Join Date
    May 2019
    Posts
    30
    Character
    Shiroe Lelouch
    World
    Behemoth
    Main Class
    Dragoon Lv 90
    I disagree. Positionals is not a game changer or anything, you can do ALL contents without positionals.
    want to clear a trial ex without using positionals? Just don't get the death penalty.
    want to clear a savage without using positionals? Just don't get a death penalty, unless you want to get world 1st clear.
    So there's literally no valid reason to want positionals removed imo. Don't want to do positionals? Don't do positionals.
    If someone wants them removed, it's for selfish reasons.
    Positionals don't gatekeep anyone, just spoiled babies perhaps.
    (9)
    sorry for my bad english
    R.I.P DRG

  3. #223
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by kuroashi_sanji View Post
    I disagree. Positionals is not a game changer or anything, you can do ALL contents without positionals.
    want to clear a trial ex without using positionals? Just don't get the death penalty.
    want to clear a savage without using positionals? Just don't get a death penalty, unless you want to get world 1st clear.
    So there's literally no valid reason to want positionals removed imo. Don't want to do positionals? Don't do positionals.
    If someone wants them removed, it's for selfish reasons.
    Positionals don't gatekeep anyone, just spoiled babies perhaps.
    You're quite aggressive in your responses chill out and stop calling people babies.

    This is a discussion board were people can discuss mechanics and the game, because people want something different in the game than you does not give you the right to start degrading the discussion to namecalling and names of degradation.
    (1)
    Last edited by Kathryn; 05-13-2024 at 04:38 AM.

  4. #224
    Player
    kuroashi_sanji's Avatar
    Join Date
    May 2019
    Posts
    30
    Character
    Shiroe Lelouch
    World
    Behemoth
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kathryn View Post
    You're quite aggressive in your responses chill out and stop calling people babies.

    This is a discussion board were people can discuss mechanics and the game, because people want something different in the game than you does not give you the right to start degrading the discussion to namecalling and names of degradation.
    I'm not trying to be aggressive, if that's the impression I gave, sorry about that. I'm not salty, really lol.
    (4)
    sorry for my bad english
    R.I.P DRG

  5. #225
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by kuroashi_sanji View Post
    These people who complain about positionals are selfish, they want to do as much damage as possible without having to put any effort into it. I mean, if you don't like positionals, don't do positionals, but if you're still complaining, you just want to have the same damage as the players who are trying to do positionals, but without having to put in the minimum amount of effort. It's just pathetic, it's a loser's mentality.
    Bizarre take
    I dont like positionals because they arent fun, end of
    I main bard dude I dont care if i do less damage, I care if my class is more fun than annoying to play
    (1)

  6. #226
    Player
    kuroashi_sanji's Avatar
    Join Date
    May 2019
    Posts
    30
    Character
    Shiroe Lelouch
    World
    Behemoth
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Avidria View Post
    Bizarre take
    I dont like positionals because they arent fun, end of
    I main bard dude I dont care if i do less damage, I care if my class is more fun than annoying to play
    Well, players have the right not to like positional, and that's fine. The problem is asking to remove it just because someone doesn't like it. Because, as I said, the game doesn't force you to do positionals, you can play melee in yolo mode and get your clear anyway.
    So asking to be removed just because someone doesn't like it is selfish.
    (11)
    sorry for my bad english
    R.I.P DRG

  7. #227
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    It's bizarre to base the design of melee DPS around players who hate the design of melee DPS.

    When you try to cater to too many people, you cater to nobody. That's a problem that we're seeing across multiple roles now.
    (18)

  8. #228
    Player
    CuteBucket's Avatar
    Join Date
    Apr 2024
    Location
    Amaurot
    Posts
    448
    Character
    F'helix Fraldarius
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Man, I just want melee DPS to be fun again. I hate the giant boss hitboxes everywhere in EW. They are supposedly to "help" melee uptime, and yeah, I guess, but they're also just annoying. Part of the trade-off with playing melee is that they do more damage than ranged in a vacuum, but at the cost that sometimes they have to disengage and be really strategic about which GCDs they can greed and get a hit in before getting hit. That was the thrill, that was the fun! Now you just kinda...stand there, still hitting no matter the mechanic and how far away the boss's model looks, doing positionals if you want for a little bit of enrichment. Ranged DPS do less top damage, but they have more mobility and can keep attacking more consistently through the fight (unless you're BLM I guess but theoretically you do more damage than the other ranged DPS too).

    Nothing is stopping people from standing closer to the boss, but it's like the hitbox circle is this psychic bubble where everyone will stand at the very edge of it now, ranged and melee both, and don't want to venture inside the hitbox circle for whatever reason. But then since everyone was spread so far out, buffs and heals were getting missed, so throughout the patches, the devs kept expanding the range of all these skills so that everyone can stand in their giant personal space zone at the very edge of the giant hitbox with no consequence. It's boring. It looks silly, especially with tanks and melee. I like to run in and stay right in the boss's face when I tank raids because it's easier for me to position the boss when I need to, but I seem to be more of an odd one out.

    And with the giant hitbox thing to make melee easier because people complained about missing uptime (aka want to just stand still and hit buttons and win top DPS) and then people complaining about positionals, I have to ask... why do these people play melee, then? If you don't like playing it a little risky and jumping in and out during mechanics and trying to hit positionals, just...play one of the several other classes that don't make you do that. I've only played since ShB, but EW combat has felt so much more flat and boring overall compared to just one expansion ago. I feel like there's a balance between "Quality of Life" job stuff and "flattening everything to make it nearly impossible to mess up." I just want DT to make playing melee fun again, because I dropped it to tank this last raid tier because it felt like at least being a tank gave me some other stuff to do in the fights. And I do enjoy tanking, but gotta say, I do miss the days of really cracking out on SAM and watching those huge numbers fly by as everything lined up and I'd put up my shield and counter-hit with every bit of damage I could while hitting each positional. Felt phenomenal. But can't do that on SAM anymore. Don't even get me started on how they removed Kaiten, we'll be here for hours.
    (4)

  9. #229
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by kuroashi_sanji View Post
    Well, players have the right not to like positional, and that's fine. The problem is asking to remove it just because someone doesn't like it. Because, as I said, the game doesn't force you to do positionals, you can play melee in yolo mode and get your clear anyway.
    So asking to be removed just because someone doesn't like it is selfish.
    I don't want them to remove positionals entirely is the thing. I don't expect them to. The worm is out of the bag or whatever, even if I don't like it. I'd just love if one (1) of the many melee in the game didn't have them.

    To expand on this - I am not new to melee, and in other MMOs I tend to main melee dps. I mained a feral druid in WoW for close to a decade, and played more than my share of rogue. WoW doesn't have remotely the same amount of positionals as this game, but it did in fact have benefits/requirements for being behind targets - and I never had a problem with that. In 14 though, it's far more frustrating, and frankly feels clunky, to have optimising my rotation rely on shuffling back and forth from the back to the side of the boss on top of mechanics. It's frustrating, annoying, and unfun.

    So again, I don't expect it to change, I mostly stick to range in part because I enjoy it and in part because most of the other jobs are far less enjoyable, but it'd be nice to have a melee I CAN enjoy without having that one sticking point of "god I wish I didn't have to deal with this."
    (5)
    Last edited by Avidria; 05-13-2024 at 08:49 AM.
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  10. #230
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Avidria View Post
    I don't want them to remove positionals entirely is the thing. I don't expect them to. The worm is out of the bag or whatever, even if I don't like it. I'd just love if one (1) of the many melee in the game didn't have them.

    To expand on this - I am not new to melee, and in other MMOs I tend to main melee dps. I mained a feral druid in WoW for close to a decade, and played more than my share of rogue. WoW doesn't have remotely the same amount of positionals as this game, but it did in fact have benefits/requirements for being behind targets - and I never had a problem with that. In 14 though, it's far more frustrating, and frankly feels clunky, to have optimising my rotation rely on shuffling back and forth from the back to the side of the boss on top of mechanics. It's frustrating, annoying, and unfun.

    So again, I don't expect it to change, I mostly stick to range in part because I enjoy it and in part because most of the other jobs are far less enjoyable, but it'd be nice to have a melee I CAN enjoy without having that one sticking point of "god I wish I didn't have to deal with this."
    ok now I've heard everything, landing Shreds behind the target during a difficult mythic(or heroic before mythic was even a thing) fight like Siegecrafter Blackfuse was near impossible and I bet nobody even came close landing even 50% of them when it was current content even if they wasted the glyph slot, WoW had much much more difficult positionals since bosses were in constant respositioning and most of the positionals were spammable resource generators, and coincidentally once they were removed they also destroyed feral in pve for the next 3 expansions.
    Meanwhile in XIV after learning a fight most skilled players can successfully land around 90% positionals even on the spinniest bosses, with RPR and NIN up in the 95%s+
    I also don't buy it for a second anyone would suddenly like melee if positionals were removed, they are not that impactful, if you don't like melee right now it's because you simply don't like melee.
    (3)
    Last edited by ZiraZ; 05-13-2024 at 10:35 AM.

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