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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,614
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Absurdity View Post
    But how will they create hype for the new jobs and satisfy the dpm (dopamine per minute) requirements of zoomer brains that make up their main audience now?
    To be fair VIP does look to be the least flashy job in terms of over the top animations we have gotten since like SAM but then again it may have a super overfull flashy burst we haven’t seen
    (1)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,028
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Supersnow845 View Post
    To be fair VIP does look to be the least flashy job in terms of over the top animations we have gotten since like SAM but then again it may have a super overfull flashy burst we haven’t seen
    I expect it to have more flashy abilities they just haven't shown yet, and Picto's VFX certainly look like it will be a nightmare for visibility. But it's not even about just the jobs, a lot of the boss mechanics just blast the screen with spell effects to the point that it's hard to see what on earth is going on.
    (2)
    Last edited by Absurdity; 05-12-2024 at 05:10 PM.

  3. #3
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,437
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Absurdity View Post
    I expect it to have more flashy abilities they just haven't shown yet, and Picto's VFX certainly look like it will be a nightmare for visibility. But it's not even about just the jobs, a lot of the boss mechanics just blast the screen with spell effects to the point that it's hard to see what on earth is going on.
    I genuinely don't know how people play with other players effects enabled in combat. I can't even see parts of the mechanics.
    (2)