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  1. #7
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,425
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Thematically it should be DRK>GNB>WAR>PLD
    with how the jobs actually are it should be GNB>DRK>PLD>WAR

    If you look at tank sustain stats, PLD and WAR are leading the pack by a pretty significant margin, its honestly one of the least balance statistics in the game at the moment. Their raidwide mits, and short mits on allies are objectively stronger.
    DRK and GNB do not have shared mit mechanics like Nascent Flash/Intervention, DRK can almost mimmick this at the cost of using both oblation stacks and 2 ogcd weaves, while GNB is either all on itself or all on its target. And neither have something as powerful as the Nascent Flash doube dip.
    Likewise WAR uniquely has the ability to crit heal on its skills which is bascically making their mitigations 1.5x more effective, no other tank has a tool as costlessly free and forgiving as Equilibrium, and I find that PLD is just generally better designed with its utility moves as they're all significantly trickier to use or just a flat out damage loss. Hence why I think PLD should be stronger than WAR.
    These advantages these two hold over DRK and GNB aren't even really factored into balancing, and thus the current shitshow we have right now with tanks is what it is.

    The current design of WAR feels like its made for people being forced to play tank and do not want to put in effort to do just about anything, everything is basically handed to you for free, every skill you have is overtuned which I guess is fine, but this shouldn't also be the top DPS. If anything it should be the wet noodle tank if they don't want trim down its advantages.
    (9)
    Last edited by Oizen; 05-10-2024 at 01:43 PM.