Quote Originally Posted by Taliriah View Post
It should be a limit break, not a CD.
Trust me you don't want that to be a Limit Break... because if it was one, then it means two things:

1.) mitigation will be allocated elsewhere, making DRK a mobile tanky threat
2.) by virtue of power scaling, it will be a lot more powerful as a limit break action. Possibly greater range, prolonged Bind, uncleansable Bind... just look at the other debuff-inflicting Limit Breaks

I absolutely get that Salted Earth is a meme and a half in largescale PvP, but relegating it to Limit Break is not gonna solve it, nor is outright removal fair because it is one of the more interesting playmaking abilities in 5v5.

What it needs is a cap on how many players get drawn in at once, namely 5. What we also need is a limit to how many times in a short duration people can use draw-in/knockback effects on you, which I'd make 1-2 at most to keep it viable but not obnoxious.