I'm just saying...
Make that dress an open coat with pants, change the top a little, and that'd be a pretty cool white mage set.
I'm just saying...
Make that dress an open coat with pants, change the top a little, and that'd be a pretty cool white mage set.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.
Honestly, if that was their excuse, it's not a particularly good one.If I were to guess... and this is me giving the benefit of the doubt...
POSSIBLY they don't want to make gendered gear only for the community to ask for the gear to be unlocked because coding headache. Take the Neo-Ishgardian one for instance. I know people with female characters who want the male look and I personally want the female one myself. I don't see either becoming a lv1 glam option. Ever.
Doesn't explain why they just don't make more gender neutral stuff but I can see the above issue being a reason for why all the sets are more... uniform across sexes. Otherwise they'd have to do what they did with the Valentoine's 2023 set and make two. For ARMOR. I really don't see that going over well either.
They could plausibly just make both the M and F styles, then make each a set of gear that can be equipped by either gender. Then they can add the option to exchange one style with the other from the calamity salvager. After all, we can already exchange M to F (and vice versa) for the cash shop outfits.
It would also open up more creativity by matching, for example, the M style top with F style gloves.
Like I said, its a possible reason they could go with.Honestly, if that was their excuse, it's not a particularly good one.
They could plausibly just make both the M and F styles, then make each a set of gear that can be equipped by either gender. Then they can add the option to exchange one style with the other from the calamity salvager. After all, we can already exchange M to F (and vice versa) for the cash shop outfits.
It would also open up more creativity by matching, for example, the M style top with F style gloves.
In my honest opinion the real reason for the feminine looking gear is that "men don't want to play healer, its a woman's job may as well design it to what women may like".
Which again is hilarious as Ty and I both mention the amount of male healers the player interacts with that seem to be their way of saying "men can be healers too; its fine".
Just give me more trench coat like gear and I'd be fine.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
To be fair, the healers that can lean into a more masculine set are SCH and SGE
#FFXIVHEALERSTRIKE
- Seraphism is BAD.
- Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
- Give us back Rouse
- Make pet management rewarding.
I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.
#FFXIVHEALERSTRIKE
Honestly, each of the caster quests actually feature an important male NPC:
WHM: A-Towa-Cant
SCH: Surito Carito
AST: Leveva's grandfather
SGE: Loifa
BLM: The lalafell brothers
SMN: Tristan
RDM: X'rhun Tia
So I don't know why they wouldn't design for them too.
All the more reason for them to just effin’ get rid of the role restrictions off the glamour system. Not only it’ll benefit healers, it’ll benefit everybody else.
I personally have no issue wearing the conventionally feminine gears. They’re just a piece of clothing to me—they don’t necessarily define much of my character. I do have issue if that is what they come up with 9 out of 10 times when designing new set of gears while at the same time having good amount of diversity reserved for other roles instead. I don’t need anymore favoritism/double standard happening outside job gameplay design space. Istg we’re given white tablecloths perfectly represents how our entire role is made of salt.
"Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."
Yes, unlock role restrictions.All the more reason for them to just effin’ get rid of the role restrictions off the glamour system. Not only it’ll benefit healers, it’ll benefit everybody else.
I personally have no issue wearing the conventionally feminine gears. They’re just a piece of clothing to me—they don’t necessarily define much of my character. I do have issue if that is what they come up with 9 out of 10 times when designing new set of gears while at the same time having good amount of diversity reserved for other roles instead. I don’t need anymore favoritism/double standard happening outside job gameplay design space. Istg we’re given white tablecloths perfectly represents how our entire role is made of salt.
DNC looks so good in scouting gear, but they're stuck sharing trenchcoats with MCH.
This person clearly never played summoner before EW. There was a lot to juggle besides spamming ruin and hitting a pet rotation every minute.Because previous iteration of summoner where you just spam ruin and press a button for your pet to swing a little harder once a minute felt extremely engaging and varied. Now it's also ruin spam, but at least there's some impact to the summon attacks and actual tangible feeling like summoning is happening and it's relevant to the job in some way.
The problem is that he sees the solution as making healing easier and asking newbies to try it, instead of retaining experienced healers. I've been healing MMOs for decades now, and he can't get me to heal. Because of the bad design. I'm not waiting five more years for another expansion to maybe fix encounter design and healing.
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