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  1. #211
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Boa-Noah View Post
    You keep doing this, acting like only Feast players know what Feast was like, but we have accounts from Feast players about how grindy, unfair, and riddled with cheating/win-trading it was, there's literally threads upon threads upon threads about it.
    I'd be happy to be introduced to the Feast players you are talking about who I can talk to about this, but I am unsure what threads upon threads you are speaking of. I will not deny the existence, only that you assist me in the threads you are referring to.

    Quote Originally Posted by Boa-Noah View Post
    Like yeah, sure, for YOU it wasn't a grind but that's entirely subjective and if more than a couple people were complaining about it then I imagine it had a lot more problems than you noticed. You like ranked and you like that style of content, that's fine, but don't try and discredit the years and piles of posts from people who flat-out disagree with your perspective,
    Point half-taken. Granted yes, for me it has probably been easier than for other players, but that is not what I meant when I said it wasn't a grind, because to me a "grind" is a pve-like ressource grind with steady but slow output. Feast was not that for me, not because I found it easy but because of the systems it is based on.

    Quote Originally Posted by Boa-Noah View Post
    you also acknowledge that win-trading IS an issue but then a sentence later saying that someone's win shouldn't be questioned because cheaters exist, what is it? Should people NOT be skeptical when someone claims they won a top 100 spot (or multiple as the case may be)? It was a problem, people complained and reported other people, and I'm saying this as someone that was in the game before the Wolve's Den was even open to the public, pretending otherwise is not only willfully blind but it does a disservice to pretend to treat everyone as equals for being in the 0.002% of people who won.
    That statement of what I said is not correct and if I worded it like this at some point, my bad/fault. Let me clear of what I mean: I acknowledge that win-trading has been an issue in the past and possibly still is, but I did not say "someone's win shouldn't be questioned", I said that a legit player's achievement should not be devalued by proxy of cheaters existing and muddling the pool.

    Skepticism cannot be cured by means other than seeing the players in action or having a trusted player reviewing in their place, but I am not fond of the idea of "guilty until proven innocent". Certain key elements like an unusual spike in rating and change in playing behaviour were give-aways that I'd be skeptical about as well, but the mere fact someone reached Top 100 one or more times is not grounds to be skeptical in a vacuum, at very least to me.
    (3)

  2. #212
    Player
    Reinhardt_Azureheim's Avatar
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    Oct 2017
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    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bonoki View Post
    It's inaccurate to say that few would be upset about it being returned to the top 100. In reality, many would find it frustrating. While most agree that earning rewards should require effort, the current methods of achieving this goal seem stuck in a rut. Grinding for a reward is acceptable, but the community largely desires a fairer system without artificial barriers like the top 100 leaderboards. The current setup allows those who already possess the reward to hinder others from obtaining it, which feels unfair. Instead, a system where accomplishment is measured by actions such as winning 100 matches while in the Crystal Rank would be more reasonable and widely accepted.
    I'd definitely be in favour of a system available to more players. The 100 matches win while in crystal is definitely "an" option, but I'd be hesitant since Crystal with the current playerbase is actually fairly difficult to achieve and by proxy encourage players to try. I'd definitely think a system that would make it easier while crystal rank would work but with potential obtainment methods in lower ranks, at longer player rates perchance. Something in leagues of pre-6.1 wolf collars but in a currency quantity like wolfmarks (but not wolfmarks/trophy crystals, of course).
    (4)

  3. #213
    Player Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    697
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I'd definitely be in favour of a system available to more players. The 100 matches win while in crystal is definitely "an" option, but I'd be hesitant since Crystal with the current playerbase is actually fairly difficult to achieve and by proxy encourage players to try. I'd definitely think a system that would make it easier while crystal rank would work but with potential obtainment methods in lower ranks, at longer player rates perchance. Something in leagues of pre-6.1 wolf collars but in a currency quantity like wolfmarks (but not wolfmarks/trophy crystals, of course).
    I wholeheartedly endorse this idea, especially if the suggestion allows for progress without time constraints and leaderboard scarcity. This would enable individuals to steadily work towards their goal across multiple seasons without feeling penalized for setbacks or breaks.
    (6)

  4. #214
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
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    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Bonoki View Post
    I wholeheartedly endorse this idea, especially if the suggestion allows for progress without time constraints and leaderboard scarcity. This would enable individuals to steadily work towards their goal across multiple seasons without feeling penalized for setbacks or breaks.
    See, people made fun of me suggesting this but that's basically just the Overwatch competitive currency system. I like it because it basically does exactly what you'd endorse.

    Theoretically you could also start reintroducing new Top 100 stuff and it would cycle back into competitive currency after like two seasons. My only... worry here would be them not returning items to their intended currency shop (let alone in a reasonable time), as is evident with the Battlepass sets right now... so yeah, skeptical about that system and would hold off the idea until transparency and reliability of CBU3 is better.
    (2)
    Last edited by Reinhardt_Azureheim; 04-30-2024 at 08:18 AM.

  5. #215
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,152
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I for one am getting my leg pulled on discords for even being this active around here...
    Looking forward to the day you break and realize the people you are trying to have a compromise with are the reddit mainstream PvP haterz, that couldn't care less if PvP still existed or not. Come to the dark side

    Quote Originally Posted by Boa-Noah View Post
    You keep doing this, acting like only Feast players know what Feast was like,

    So no, they are meaningless
    If they are meaningless why do you want them so badly?

    Here is a reply from 2018 from a more casual PvP player, which stuck to my mind. Also other veteran PvP players sharing various opinions in that thread, already then PvP players complained for a different reward structure, nothing really changed.

    (Original Post of it, if you wanna look that up too Link )

    There must be like 100 threads by now about the same thing...

    An excerpt
    Quote Originally Posted by Nirokun View Post
    Simple, PVP doesn't get easier, you cannot outgear your opponents

    ....

    I clearly have a full life, but choose to put my time into PVP because that's my choice. What I'm not trying to do is change the entire system to cater to me, my full life, to make it easier for me or anyone else unable/unwilling to put in the skill/time investment. I don't complain that the entirety of the game is inaccessible to me because I don't have time for a static for raiding/primals, because a scheduled raid cuts into family time. PVP does not do that, I queue, I get in, and my skill/time investment determines if I make it onto the leaderboard at that end of the season.

    Feast rewards being exclusive makes it one of the last places where your achievements dont get erased by a sea of essential counterfeits, bought with less effort/skill than your real, hard-earned trophy.

    I say it again, the moment they reintroduce these items, nobody will ever play ranked again seriously. They can delete Ranked PvP directly.
    The type of player who plays PvP cares about achieving something in the game, the PvP player wants to prove himself and wants to get a rare item as reward and be on a leaderboard or simply enjoy highskilled matches from time to time. Maybe end up making funny videos and memes about them. If you remove that, the community is gone too.
    (5)

  6. #216
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Commander_Justitia View Post
    Looking forward to the day you break and realize the people you are trying to have a compromise with are the reddit mainstream PvP haterz, that couldn't care less if PvP still existed or not. Come to the dark side
    Making sweeping generalizations about people who disagree with you is not helping your cause.

    Quote Originally Posted by Commander_Justitia View Post
    I say it again, the moment they reintroduce these items, nobody will ever play ranked again seriously. They can delete Ranked PvP directly.
    The type of player who plays PvP cares about achieving something in the game, the PvP player wants to prove himself and wants to get a rare item as reward
    So you admit that even hardcore PvP players only do it for the funny item.
    (0)

  7. #217
    Player
    Boa-Noah's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    179
    Character
    Bonuille Larouchette
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    I'd be happy to be introduced to the Feast players you are talking about who I can talk to about this, but I am unsure what threads upon threads you are speaking of. I will not deny the existence, only that you assist me in the threads you are referring to.
    That would require sorting through about 8 or so years of PVP threads looking for every time win-trading or grinding is mentioned, doing a cursory search for the term 'Feast' reveals multiple threads talking about problems with the system, how it incentivized playing classes you're less comfortable with, how people want 8x8 back, how win-traders and players 'giving up'/not playing was an issue, etc. Like I know it's a generalized hand-wave to say 'well just go read the forums or reddit or use google' but that really is the reality here, we're talking 20 seasons with the last one being back in 2021 on a forum with (I'd wager) millions of threads/posts on it, while I'd love to sit down an make a comprehensive list of every PVP player who had problems with Feast it's just far easier to point at the heap and say 'look'.

    If these weren't problems then people wouldn't say they were problems, the notion Feast has win-traders wouldn't be prevalent if no one win-traded, the idea Feast was a points grind wouldn't be spread if people didn't consider it a grind.

    The very nature of a points-based leaderboard means that people wanting higher and higher ratings will need to get those points, you got those points by repeatedly playing ranked, it's a grind on that alone in my opinion but I can understand differing viewpoints on what constitutes a grind and in what capacity so I'm not going to niggle that detail.
    (1)

  8. #218
    Player
    Commander_Justitia's Avatar
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    Aug 2013
    Posts
    1,152
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Boa-Noah View Post
    First up, that's 0.004% of 17,356,853 total active accounts (public) and would only get smaller and smaller if you were somehow to track non-public active accounts as well.

    Next that's 0.002%, so of 30,000,000 accounts (as listed in the 'last 10 years' statistics released) only that miniscule fraction could even feasibly have a Dreadnought.

    Again, does that make ANY sense to you?
    Your numbers are insanely high and I don't have time to look up how you count it. This game doesn't have that many active players. Here is the statistics that people usually go to.





    It is supposed be an superrare item, and that is why I think the % are okay.
    (2)

  9. #219
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,152
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Doozer View Post
    Making sweeping generalizations about people who disagree with you is not helping your cause.



    So you admit that even hardcore PvP players only do it for the funny item.

    I don't want to convince you really. You are a lost cause to me lmao.

    No, I dont "admit" that. But there are enough players who do it only for that reason, really good players that want to be competitive, a lot of them already quit with the reworks of Feast downgraded it into a 5 button mode, when they saw Yoshida almost falling asleep with one hand on his cheek presenting us the new superior "gameplay" of PvP - smashing one button repeatedly. The ones that remained lost even more interest with CC making ranked rewards a joke. PvP Ranked is turning meaningless. And now the holy grail of solutions is to lure all the people who never bothered with it, with putting the carrot on the stick that is called "old feast rewards" ? ehh no. Rather keep it dead and give it a proper burial and never dig it up again.
    (3)
    Last edited by Commander_Justitia; 04-30-2024 at 08:44 AM.

  10. #220
    Player
    Boa-Noah's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    179
    Character
    Bonuille Larouchette
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Commander_Justitia View Post
    Maybe end up making funny videos and memes about them. If you remove that, the community is gone too.
    It's already gone, newsflash, NO ONE playing ANY PVP can earn ANY Feast rewards, so if your viewpoint is 'making Feast rewards accessible will kill ranked PVP' then I don't know why ranked PVP even exists anymore, that player has NO reason to play PVP now, none, he can log in and grind the battlepass like everyone else but nothing he or anyone else does will ever get those old rewards. This thread is itself meaningless, Yoshi-P will never bring the rewards back because he wants to cater to less than 0.002% of the player population.
    (6)

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