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  1. #1
    Player
    ForgivenAvarice's Avatar
    Join Date
    Jun 2023
    Posts
    4
    Character
    Forgiven Avarice
    World
    Phoenix
    Main Class
    Weaver Lv 90
    You propose a solution but you don't specify what even the problem is. "Submarine income" is not easy gil, that perception can only stem from someone who has never tried to set up multiple workshops themselves.
    As others have pointed out many times, it takes months of prep and a big pile of gil to get it started. And if you want to get into the big FC numbers, you need multiple accounts for logistical reasons. So why shouldn't people be allowed to do it in your opinion?
    Also, people don't do this to sell gil, that would be stupidly ineffiecient. Because when you will inevitebaly get banned, it takes forever to get it up and running again.

    And as for why people do it then, i can only speak for myself: it's just fun to see the gil number go up. Started with gathering, then got into crafting to hit the first gil-cap and kept searching for ever more efficient ways of growing that bank. It's just the "natural" preogression of looking for ways of investing your gil to get better returns with the less amount of active management required.

    So people that do this at scale are already rich and you aren't really "annoying" them by imposing any kind of restrictions or nerfs on the workshop system, they already made their fortune.
    I personally couldn't give 2 shits about it being nerfed at this point. I'll find somehting else to invest gil and time into.

    I have 80+ FC's running subs, but i bareley check them anymore because it gets boring over time, so i would even welcome a change to workshops to have a reason to look at other stuff again.
    Imo it would be way cooler if they made all the workshop related materials and rewards bound to the FC, so you had an actual reason to work together to make vessels and do voyages, to get the rewards for your members.
    But as it stands, it can easily be done by 1 person and all the rewards are worthless because they can be sold on the MB. So all that really is worth doing with the workshop is farming salvage for gil, which is really boring.
    (4)

  2. #2
    Player
    WinglessSeraphim's Avatar
    Join Date
    Aug 2021
    Posts
    184
    Character
    Apterous Angel
    World
    Sagittarius
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ForgivenAvarice View Post
    Imo it would be way cooler if they made all the workshop related materials and rewards bound to the FC, so you had an actual reason to work together to make vessels and do voyages, to get the rewards for your members.
    This is actually the reason why I made my own FC. The FC leads in all 3 of the FCs I was in long term restricted who could use the subs and workshops and didn't make it easy to even try to be one of the few who could. So there's a problem right there.
    (1)

  3. #3
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,110
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Quote Originally Posted by WinglessSeraphim View Post
    This is actually the reason why I made my own FC. The FC leads in all 3 of the FCs I was in long term restricted who could use the subs and workshops and didn't make it easy to even try to be one of the few who could. So there's a problem right there.
    i might be wrong, but i have spend some time in jp dc recently [am from eu and my mains/usual servers are there]; and to me it looks like its not unusual for jp players to just not be part of fc vs if you dare to be fcless in na/eu server you'll be bombarded 10 times/day by local sprout farm.
    peeking into jp players fc company profiles, it also seems to me that often their fcs indeed are very small, and compared to any random eu fc they are house-less often. and i want to emphasise that these are just my observations. there are houseless fcs in na/eu of course, but i notice them less often than i have noticed houseless jp fc.
    i wonder, do the players who dev team like to listen the closest aka jp players just prefer smaller fc? because to me too it absolutely looks like small fcs make simply more sense from technical standpoint.
    it is depressing to be part of usual bigber na/eu fc where you kinda cannot enjoy the perks fc could have, becaue workshop/gardening plots/house furnishing are absolutely gated behind fc leader and their few close friend officers. and, that is smart in paradigm na/eu likes, it'd be chaos to have 100 people do what they want when they want.
    i am personally part of small fcs only with some friends, and because we are irl friends of course everyone can do everything as they please, because technically the fcs as we have them currently feel the best in and for small groups, instead of +100 people cohort.
    (1)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Burmecia View Post
    i wonder, do the players who dev team like to listen the closest aka jp players just prefer smaller fc? because to me too it absolutely looks like small fcs make simply more sense from technical standpoint.
    I have heard the same thing, that JP players like to be in small fcs. Whereas western players will make up derogatory terms like "shell fc" if anyone dares to make a fc with their spouse or a friend instead of being fodder for huge free companies with an equally huge list of rules.

    It absolutely makes sense from a technical standpoint to have a small tight knit fc. The fc chest is quite limited and not something that can realistically hold items from 50+ people but for fewer people it works great. You can also only have 2 buffs active and in my previous fcs those were usually ones I didn't benefit from but the low level members did. Now I get to choose the buffs. And these are on top of the perks an fc house offers.

    Quote Originally Posted by ForgivenAvarice View Post
    You propose a solution but you don't specify what even the problem is.
    It's always the same song and dance on the housing forum and nobody ever specifies the problem, lol.

    "Look, a ward on a dead server owned by a single person!" Yes, and?
    "Look, someone is making gil with submarines!" Okay...?
    (2)