Certainly.
1.) Say you hit the mob in that one minute, and then leave. The mob resets (because no one else as aggro'd it). Does your credit go away?
2.) What about escort fates?
That's just 2 questions, but no matter what, that is going be coding changes that impact all fates, and how credit is determined.
So if you pay attention, they don't blanket add instances. In your scenario, are they going to blanket add instances to every zone from ARR to SB? It's clear that spinning up instances isn't dynamic. They obviously have limitations as to how many total instances of things they can spin up, so there is no way they are going to just blanket add instances to every server they have. When they do add multiple instances, it's not server specific. This could very well be a lot of overhead (I don't know because I don't know their setup), but even in autoscaling, there are costs involved to spinning up instances for demand.
So, like I said, as a software developer, what you think is simple is never as simple as it seems. Would you tell a farmer "Just plant some seeds and water them. Stop being terrible. Stop being lazy" as to why crops don't always grow? If not, then perhaps you sit out on telling a software developer how to do their job.
See, that's better than being passive-aggressive. I appreciate your imput.Certainly.
1.) Say you hit the mob in that one minute, and then leave. The mob resets (because no one else as aggro'd it). Does your credit go away?
2.) What about escort fates?
That's just 2 questions, but no matter what, that is going be coding changes that impact all fates, and how credit is determined.
So if you pay attention, they don't blanket add instances. In your scenario, are they going to blanket add instances to every zone from ARR to SB? It's clear that spinning up instances isn't dynamic. They obviously have limitations as to how many total instances of things they can spin up, so there is no way they are going to just blanket add instances to every server they have. When they do add multiple instances, it's not server specific. This could very well be a lot of overhead (I don't know because I don't know their setup), but even in autoscaling, there are costs involved to spinning up instances for demand.
So, like I said, as a software developer, what you think is simple is never as simple as it seems. Would you tell a farmer "Just plant some seeds and water them. Stop being terrible. Stop being lazy" as to why crops don't always grow? If not, then perhaps you sit out on telling a software developer how to do their job.
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