Quote Originally Posted by Boa-Noah View Post
But also I'm pretty sure there was some kind of dialogue system back at launch that tracked your choices, I might be remembering wrong but I'm vaguely remembering there was like 3 options and depending on your choices would make it so your character was labeled a certain way? Am I crazy? I'm pretty sure it was like, tough / heroic / jovial or something? It's a solid 10 or so years back so if that's just crazy talk then ignore this part but I'm so sure it was a thing. Didn't have any impact on dialogue or anything but it was a character stat kind of thing from what my brain is struggling to recall.
The dialog choice you gave to the merchant in the introductory cutscene (in the chocobo carriage) determined what stat was on the ring you started with, crit/vit/det/crafting. But as soon as you stopped using that ring it wasn't relevant anymore (though I still keep mine around).