Page 136 of 222 FirstFirst ... 36 86 126 134 135 136 137 138 146 186 ... LastLast
Results 1,351 to 1,360 of 2215
  1. #1351
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Now that they're adding a dedicated glasses slot, mostly unrestricted cross-class glamming is one of my big asks. I'm feeling the itch to switch main jobs for DT but I've got a lot of glams I am very happy with that are maiming specific. Every time I go looking through striking, scouting, or aiming gear, I never find anything I find compelling. I really wish that everything but the AF sets was unrestricted so every time I was thinking about how viper looks cool, I didn't immediately also think, "but scouting gear ugly."
    (6)

  2. #1352
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,515
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Razraptre View Post
    I realized that the Metian top is the first time I've seen an armor set display non-job weapons. It just further torches the idea that gear restrictions exist for any kind of "job identity".

    Not that I'm complaining about the set, but if my Scholar can already have a sheathed sword why is it too much to ask for chainmail or leather?
    We have a few instances of those. like the Neo Ishgardian set of striking got a revolver built in:


    I also noticed that the Pictomancer artifact set does have a dagger sheathed on the back of the waist. I guess when you run out of paint all you gotta do is go stabbers.

    Quote Originally Posted by Siddiax View Post
    Good one! Just more evidence that no one should be taken seriously when they claim that "immersion" will be ruined by the removal of glam restrictions. Could come up with 500 more similar examples, but why bother. Just run around any of the major cities and you'll notice that most players are already wearing outfits that don't "fit" their role, job, or armor type.
    Another cool experiment to do is grab random pictures of the YoHRa sets and ask a sprout who didn't get to those raids yet what set is what armor class. It's literally impossible without luck.

    Quote Originally Posted by Arkdra View Post
    Now that they're adding a dedicated glasses slot, mostly unrestricted cross-class glamming is one of my big asks. I'm feeling the itch to switch main jobs for DT but I've got a lot of glams I am very happy with that are maiming specific. Every time I go looking through striking, scouting, or aiming gear, I never find anything I find compelling. I really wish that everything but the AF sets was unrestricted so every time I was thinking about how viper looks cool, I didn't immediately also think, "but scouting gear ugly."
    I also hope that slot can have masks too, there's quite a handful of them and I suppose they could fill in a similar niche of 'stuff that goes on top of your face'.
    (4)

  3. #1353
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,663
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Raikai View Post
    We have a few instances of those.
    Even the Hyur starter top has a dagger on it. lol and Neo-Ish Aiming has a belt of bullets on it, which fits MCH, but is kinda out of place on DNC & BRD. Some of these class groupings just don’t make sense for job identity in the first place… Using the Aiming example, I get that they’re all ranged DPS, but these 3 jobs should look very different from each other if job identity is really important. So for those opposing unrestricting gear based on job identity, please explain why my DNC should have to dress like a cowboy! lol

    I also hope that slot can have masks too, there's quite a handful of them and I suppose they could fill in a similar niche of 'stuff that goes on top of your face'.
    I’m really hoping that slot can be for any additional headgear. I know people want to be able to keep their glasses on all the time without having to sacrifice hats. I would like to keep my ribbon on all the time and still be able to wear other head gear that wouldn’t cause any overlap or clipping issues, like hair flowers/corsages, tiaras or some of the hairpin type items, such as Lunar Envoy’s moon hairpin for casters/healers, the Aiming one from Euphrosyne I think, or the caster/healer one that comes from Bozja.
    (3)

  4. #1354
    Player
    LordMcMutton's Avatar
    Join Date
    Aug 2022
    Posts
    72
    Character
    Fightmaster Briggs
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Khryseis_Astra View Post
    I’m really hoping that slot can be for any additional headgear. I know people want to be able to keep their glasses on all the time without having to sacrifice hats. I would like to keep my ribbon on all the time and still be able to wear other head gear that wouldn’t cause any overlap or clipping issues, like hair flowers/corsages, tiaras or some of the hairpin type items, such as Lunar Envoy’s moon hairpin for casters/healers, the Aiming one from Euphrosyne I think, or the caster/healer one that comes from Bozja.
    I'd love to be able to wear some hats or helms with my moustache intact
    (0)

  5. #1355
    Player
    Boa-Noah's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    179
    Character
    Bonuille Larouchette
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Raikai View Post
    I also noticed that the Pictomancer artifact set does have a dagger sheathed on the back of the waist.
    Not just sheathed to the waist, it's sheathed RIGHT where the tail clips through the gear, so if you're a Miqo'te or any race with a tail it will be clipping through that dagger... It's one of the most baffling design decisions I've ever seen. Not only did someone on the design team have to insist on the Pictomancer AF set having a dagger but that it had to be holstered right on the middle of the back, not to the side to adjust for tails, not on the hip like a normal person, NO, directly over the tail...

    Then someone else on the team had to adjust the set for races with a tail and see it clips with the tail and just go 'yeah that's fine' and push it through, it makes no sense.
    (4)

  6. #1356
    Player
    Otter_McTobbs's Avatar
    Join Date
    Sep 2020
    Posts
    22
    Character
    Otter Mctobbs
    World
    Diabolos
    Main Class
    Red Mage Lv 100
    I would love to glam my viper with a mixture of maiming stuff from the bozja gear. Would be awesome.
    (1)

  7. #1357
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,321
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Raikai View Post
    We have a few instances of those. like the Neo Ishgardian set of striking got a revolver built in:


    I also noticed that the Pictomancer artifact set does have a dagger sheathed on the back of the waist. I guess when you run out of paint all you gotta do is go stabbers.
    Ironically, that kind of does make an odd bit of sense lore wise if you've done the MCH quests - part of the questline involves arming the smallfolk of Ishgard with guns to provide a volunteer militia in Foundation, due to manpower shortages in the Temple Knights leading to a security issue. Given that armour set is meant to be Ishgardian (or at least emulating what outsiders think Ishgardians wear), having a set of armour for a melee class/Job have a gun attatched as decoration could be a reference to this.

    Or I'm just grabbing at straws here... (probably this really).

    Also, wasn't the Neo-Ishgardian set in the first place actually a winning entry in a 'Design your own armour' competition? If so, then it was actually a player that would have come up with that design and decoration....
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  8. #1358
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Would love to see this, but at the same time this seems like one of those things SE is strangely obstinate about. Oh well, maybe in 8.0.
    (0)

  9. #1359
    Player
    Boa-Noah's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    179
    Character
    Bonuille Larouchette
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Akonyl View Post
    Would love to see this, but at the same time this seems like one of those things SE is strangely obstinate about. Oh well, maybe in 8.0.
    Maybe they can do it when they fix Hrothgar... should be happening anytime now! Maybe in 12.0 they can announce they're working on it again.
    (2)

  10. #1360
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    As long as it's a completely free unlock in-game I'm fine with it, but if they are just gonna sell job sets on the store like they do in Korea then no thanks.
    (4)

Page 136 of 222 FirstFirst ... 36 86 126 134 135 136 137 138 146 186 ... LastLast