Quote Originally Posted by Loggos View Post
I'm sorry but this is incredibly disingenuous and simply warps a lot of what has been said.

1. Many people have tried many things. Shaders, lighting, different angles etc. etc. "Stop trying to help me" is just a strawman to infantilise a big chunk of the people who you disagree with by painting them as stubborn impulsive toddlers who put their hands over their ears while the wise and mature adult says "but have you tried this". When in reality many people have meticulously documented differences, tried many different settings and possess knowledge in areas like lighting effects and 3D moddeling. Some have even gone so far as to data mine to prove certain things."
The thing is, I noted that stuff like eye-shines, hair shine, and lip shine worked in aetherial sea, but didn't work that well in the outside zones, which matches pretty much what Yoshi P said about the character creator lighting not being updated. The vast majority of the before/after shots we saw as the "apples to apples" were done in Ul'dah outside zone, and if that outside zone had lighting optimized for the old characters but not the new ones, it explains quite a few of the issues.