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  1. #1
    Player
    4clubbedace's Avatar
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    Jun 2022
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    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Raim View Post
    Would it be possible to have the static one in darker places, and dynamic based on lighting?
    you could possibly have it where it "detects" a level of dark/amount/intensity of light sources in the area to switch. but tbh it might be better just for the shine to be stronger/more exagerated adaptivly . since having shiny eyes in the actual pits might be weird now.

    Quote Originally Posted by aiqa View Post
    The choice so should only be based on what looks better,
    TWO CAN PLAY AT SUBJECTIVITY,

    the new one is better so that should stay
    (2)

  2. #2
    Player
    aiqa's Avatar
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    Jul 2019
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    333
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by 4clubbedace View Post
    TWO CAN PLAY AT SUBJECTIVITY,

    the new one is better so that should stay
    That is far less a gatchya than you seem to think. The arguement/complaint about the eyes was subjective from the very start, not something introduced by me. If you want to introduce some objective considerations, do make sure they are actually objective.
    (3)

  3. #3
    Player
    4clubbedace's Avatar
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    Jun 2022
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    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by aiqa View Post
    That is far less a gatchya than you seem to think. The arguement/complaint about the eyes was subjective from the very start, not something introduced by me. If you want to introduce some objective considerations, do make sure they are actually objective.
    ok,

    The eyes are no longer static shine and are now effected by global lightning, this is a factual statment

    my feedback: global lightning still needs work, and the shine on light for eyes could go for more exageration
    (4)

  4. #4
    Player
    aiqa's Avatar
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    Jul 2019
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    333
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by 4clubbedace View Post
    ok,

    The eyes are no longer static shine and are now effected by global lightning, this is a factual statment

    my feedback: global lightning still needs work, and the shine on light for eyes could go for more exageration
    That "needs work" does a lot of heavy lifting and is heavily understated. Lighting is extremely difficult to implement properly. If we get full patracing with huge numbers of rays, huge amount of bounces, near perfect materials, making eyes actually relefective is an improvement in itself. And I don't really see that happen for FF14, ever. Until that time, making statements about how eyes reflect global lighting is a mostly contextless data point.

    So we return to my original point. The new reflective eyes are equaly fake. Making a statement about that reflection in the context of "what looks better" which seems to imply it's an inherent improvement, is a misunderstanding at best.
    (2)

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