whats the point of getting the gear anyway? theres nothing hard to fight in the game, everything can be killed with just the af gear on. wait a couple patches and the gear will be obsolete. stupid game is stupid.
whats the point of getting the gear anyway? theres nothing hard to fight in the game, everything can be killed with just the af gear on. wait a couple patches and the gear will be obsolete. stupid game is stupid.


MNK doesnt even have DL pants.


+/-Enmity is not the same thing as the enmity measurements that we use. +/-Enmity as a statistic affects net enmity by the aforementioned factor of 1 point of +/-enmity = 0.1% measured enmity.

I was surprised MP and Lifethirst weren't buffed as materia for next patch. +30 was okay when we had 1000 max. Now we have 3000+. We need MP+100 materia and dungeon gear with MP+400, otherwise it's all useless.
the - enmity doesnt even matter. You or should have Chameleon and freeze that alon should take care or any hate you have if you pull hate with blm your doing it wrong.


this
Everyone's enmity stat is zero... so with the enmity measurement we've all come to accept, if you do 1000 damage, you just gained 1000 enmity
But if you have +100 Enmity stat on your gear, then you gain 100 x .1% = 10%
Which means doing 1000 damage will get you 1000 x 110% = 1100 enmity
Or if Provoke normally pulls 400 enmity, with the +100 Enmity, Provoke will pull 400 x 110% = 440 enmity
minus (-) enmity works the same way
A mage that does 1000 damage with -100 enmity on their gear would get 1000 x 90% = 900 Enmity....
In large quantities it could be very useful, especially when you think about situations in which enmity bottlenecks damage
doesn't change the fact that the BLM got shafted with DL, hopefully BLM gets some dungeon gear down the line preferably before 2.0
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