Quote Originally Posted by Scintilla View Post
Correct me if I'm wrong but, judging by your previous posts, your main complaint has been the more prominent dimples at the mouth.

Thank you to Rein for the image:



These same dimples are more prominent in the example image too. Yet this example image was (and still is, judging by Rein's post) celebrated as 'quality'. Similarly, the lower section of the face on the example image seems a very little wider - just as it does in yours. Though this is purely to my own viewpoint and, again, could be lighting or physical feature adjustment or a combination of both.

The reason something that was approved earlier and celebrated widely by players as being a positive change has now been heavily criticized? Because it has been applied to our own familiar characters. These changes on that less familiar face were easier to view as a whole. On our own characters, these same small changes now more easily picked up as being 'different' and are becoming a huge fixation for many players.

It doesn't look like a dimple. It looks like a depression running through the entire lips and adjacent cheek area. This is exactly what I talk about in all my previous posts. I also wrote a big post with a lot of examples in the bugs section.

https://forum.square-enix.com/ffxiv/...-part-of-face.

In this particular example, I don't see flat, untextured lips pressed inward. This cannot be compared to what my character is now. Also, here the shape of the lips is repeated with perfect accuracy. My character's lips have completely lost their original shape and outline.

Also, in the example they presented, soft diffused artificial light falls on the character. In the benchmark we have the same sharp shadows as in the current game. Perhaps in 7.0 the light will be different. But flat, depressed lips will not turn into plump lips in any light. This is physically impossible. And also, another light will not change their outlines.