I guess I barely process graphics in that way. It's always been a non-issue for me. You'd have to point it out for me to even notice what details you're addressing. I didn't even know about the Pixel Exarch bit. And I've watched all the cutscenes.It has always looked fine when zoomed out dodging orange puddles. The problem is there's hours and hours of cutscenes and when they do close ups the pixels get more obvious, sometimes to the point of completely distracting from the scene.
For me I think it was this scene from 3.3:
but there have been a number of times where this has happened. The most famous is probably 'Pixel Exarch'.
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