


If it was from hundreds of different people like the current uproar, then what can they really do?




That’s assuming they actually do anything about the current uproar and not just go “give it a try” then completely ignore any future feedback, like the current healers, or SAM or any other bad changes they have made in the last 6 years



Hence my earlier remark that next few days on the forum would be interesting. Either we finally learn what the threshold is for feedback to make an impact, or a whole of disillusioned people come out the other side of this.



It's worth noting that if they're reading any feedback at all, that they've tried the "more healing" route in Abyssos, perhaps they'll try the "make healing downtime more interesting" route this time.
I don't really care whether or not it's more damage spells or whatever, just something more to do would be nice. Buffs to maintain, debuffs to manage, rolling CDs, timer juggling, literally anything other than 140 Broils would be nice.


Same as me. If you like to track the game state and manage the battlefield there's no gameplay for you anymore. Turn your brain off and keep these 20 glorified auto-attacks on cooldown until the boss dies.Just +1ing this thread. Battlefield controllers used to be my favorite class in MMOs in the 90s and early 00s, then those were taken away and I moved to healer. Now healers have been pretty much nerfed into braindead oblivion, and I'm unsure what to play instead. Prog is still kinda interesting, but after that? Ehh. Mana isn't really a concern, aggro absolutely isn't a concern, we have no damage rotation, healing stance doesn't exist anymore... what's left for them to take?
Mitigation checks aren't healing.
he/him




Mitigation checks would be healing if the he tanks and DPS didn’t hold more than half the cumulative mitigation between them
If the shield healer held 70% of the raids mitigation and the regen healer held 80% of the raids potential healing then abyssos would have been damn near flawless in terms of how it challenged healers
The problem is the DPS have too much mitigation they don’t press then they blame the healers when they don’t press it




To be honest, I'm not sure if the dev team even realizes that healing can be increased with frequency rather than directly higher damage. Like when faced with people asking for more healing, they look at the current rhythm of a fight, see where damage is being dealt, and see increasing those values as the only way to address that, not realizing that adding more instances of healing is even an option.
Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.



I have done Nisi. I have raid since mid 2.3. This has been the expansion with the biggest healing uproar so far. And if they continue with the current trend, the healing comp is going to be sch/sge going forward with the regen healers falling behind.
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