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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Yeah, that is kinda what everyone is doing right now.
    Hmm i'm not playing WAR...I did, but after the PLD rework....pretty hard to go back. I still seem to clear. LOL my OT is a DRK. We have like zero issues on tankbusters. P12s pt 2 I use Hallowed right off the bat for tentacles. Tank Swap before Pangenesis DRK takes the second tentacle right after Pangenesis and Living Dead. Swap back. Crush Helm is Sentinel + Holy Sheltron and I intervention DRK on the 3rd hit. simple.

    WAR wouldn't be any different. Just need topped off faster after the 1st tentacle hit. Pretty much it.
    (1)
    Last edited by Sqwall; 04-16-2024 at 04:50 AM.

  2. #2
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Sqwall View Post
    WAR wouldn't be any different. Just need topped off faster after the 1st tentacle hit. Pretty much it.
    P12SP2 is not a particularly exciting example, but WAR solo tanks the fight and takes both sets of Palladian Grasps. There was actually another potential use for invuln to bypass cross tethers during UAV2 if you need it, but you would have been unlikely to see that phase at 15% Echo.

    Looking at the big picture, you need to ask yourself about the ongoing impact invulns are having on fight design, especially when players consistently find uses for them even outside of tankbusters. That in itself should make the devs cautious in terms of their availability and recast balance. That's especially important when there are two tanks present, each with their own invuln.
    (0)