Quote Originally Posted by Ryaze View Post
Hmmm....I've main'd RDM since mid-SB, and I really like the concept of balancing two "competing resources". So that's my #1. For the other four and in no particular order. PLD, SGE, NIN, and BRD.

I wasn't even trying to pick one from each role, but it just ended up like that anyway. I would have had WHM on there instead of BRD, but any duty below 76 just feels awful when the only consistent AoE heal is medica ii. If they move all the lily spells to pre-50 or just after 50, then WHM is back in my top 5.

My dream design for Pictomancer would have a type of quasi-mudra mechanic where you pick a color, and then a shape, and then maybe a different type of ink (or something else entirely) to create different paintings/spells. Something where the primary gameplay mechanic is like NIN mudra or Invoker from Dota 2. That would be killer. That's probably not the case, but if it were, that would also put it in my top 5. I tend to favor casters in a lot of RPGs, so I'm eager to see what they've come up with for Pictomancer.
In the pictomancer trailer we saw them cast quite a few elemental spells which my guess is they are tied to certain dye/ink colors. So I think each landscape might be a different amount of colors so as you use those gcds it will build palette/color gauge of some kind and when it’s full enough you can paint the landscapes/monsters/weapons. I think different landscapes/weapons/monsters will have different amount of colors you have build.

I’m can’t wait.