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  1. #1
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aravell View Post
    It's really wild to me that people still consider the choice of 'Energy Drain vs Indom/Soil' to be a dilemma when Energy Drain is just a pathetic 100 potency.
    Its the sad reality that energy drain for logs is a pretty good dps gain. Like we talk about 366 dps for 73 drains in a downtime fight like top (and these people do life in the fight)
    (0)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Mortex View Post
    Its the sad reality that energy drain for logs is a pretty good dps gain. Like we talk about 366 dps for 73 drains in a downtime fight like top (and these people do life in the fight)
    But most people aren't spending 24 min in a fight. It's usually half that. 10-12m

    3 drains amounts to a single extra broil cast every minute.

    woo hoo /s
    (1)
    Last edited by Deceptus; 03-29-2024 at 06:48 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Deceptus View Post
    But most people aren't spending 24 min in a fight. It's usually half that. 10-12m

    3 drains amounts to a single extra broil cast every minute.

    woo hoo /s
    Energy Drain

    5.78% dmg and used 35

    yeah so p12s phase 2 gives you 35 energy drains cast that amount to 5,78 % dmg for sch and in total 390.3 dps. Its 33 % of the entire Biolysis dmg. Like if you say stuff like this i see you dont check logs for like 5 mins before posting this in a arguement is just super hilarious.
    (3)

  4. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,718
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mortex View Post
    Energy Drain

    5.78% dmg and used 35

    yeah so p12s phase 2 gives you 35 energy drains cast that amount to 5,78 % dmg for sch and in total 390.3 dps. Its 33 % of the entire Biolysis dmg. Like if you say stuff like this i see you dont check logs for like 5 mins before posting this in a arguement is just super hilarious.
    I’m still trying to figure out your argument though, ED is a factor in SCH’s damage, it’s not a big one, of SCH’s 4 methods of applying damage it’s by far the one the that contributes the least

    Sure a gold parsing SCH is going to char their cohealer for ED casts but even a high green/low blue SCH is going to ED roughly half or so of their aetherflow and that’s fine because ED is designed as a dumping mechanic for excess aetherflow, chadding your co-healer causing deaths just shows you are a bad SCH, it doesn’t mean the skill itself is flawed

    If you removed ED not only would you make SCH and SGE near identical in execution (as much as they are in skill design currently) you’d also send SCH’s HPS through the roof which we don’t really need

    ED isn’t the problem here, SGE is
    (2)

  5. #5
    Player
    Cpt_hater's Avatar
    Join Date
    Apr 2022
    Posts
    3
    Character
    Adrian Avenarius
    World
    Odin
    Main Class
    Sage Lv 90
    His point is that your statement "SCH’s buttons are better in just about every circumstance" is true only in controlled and artificial situations -- in fully optimised parsing groups

    "Higher damage" is:
    - when your cohealer becomes your personal healbot, ruining their own dps for you
    - when every other person in your group knows what they're doing and how to optimise their cooldowns

    ^ something that will almost never happen in PF
    He gave you the proofs which you didn't bother (or are unable) to read

    Question: if scholar is better than sage in every way then why in pink/golden scholar's parses the job itself forces its cohealer to become a literal slave? Meanwhile sage is on par or even better than their cohealer in healing terms in the same pink/golden parses

    As for the "better utilities": the fights are specifically designed and are pretty clearable without them. The fights are designed and are clearable with "worse shields"
    (1)