Its the sad reality that energy drain for logs is a pretty good dps gain. Like we talk about 366 dps for 73 drains in a downtime fight like top (and these people do life in the fight)




But most people aren't spending 24 min in a fight. It's usually half that. 10-12m
3 drains amounts to a single extra broil cast every minute.
woo hoo /s
Last edited by Deceptus; 03-29-2024 at 06:48 AM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
Energy Drain
5.78% dmg and used 35
yeah so p12s phase 2 gives you 35 energy drains cast that amount to 5,78 % dmg for sch and in total 390.3 dps. Its 33 % of the entire Biolysis dmg. Like if you say stuff like this i see you dont check logs for like 5 mins before posting this in a arguement is just super hilarious.




I’m still trying to figure out your argument though, ED is a factor in SCH’s damage, it’s not a big one, of SCH’s 4 methods of applying damage it’s by far the one the that contributes the leastEnergy Drain
5.78% dmg and used 35
yeah so p12s phase 2 gives you 35 energy drains cast that amount to 5,78 % dmg for sch and in total 390.3 dps. Its 33 % of the entire Biolysis dmg. Like if you say stuff like this i see you dont check logs for like 5 mins before posting this in a arguement is just super hilarious.
Sure a gold parsing SCH is going to char their cohealer for ED casts but even a high green/low blue SCH is going to ED roughly half or so of their aetherflow and that’s fine because ED is designed as a dumping mechanic for excess aetherflow, chadding your co-healer causing deaths just shows you are a bad SCH, it doesn’t mean the skill itself is flawed
If you removed ED not only would you make SCH and SGE near identical in execution (as much as they are in skill design currently) you’d also send SCH’s HPS through the roof which we don’t really need
ED isn’t the problem here, SGE is
His point is that your statement "SCH’s buttons are better in just about every circumstance" is true only in controlled and artificial situations -- in fully optimised parsing groups
"Higher damage" is:
- when your cohealer becomes your personal healbot, ruining their own dps for you
- when every other person in your group knows what they're doing and how to optimise their cooldowns
^ something that will almost never happen in PF
He gave you the proofs which you didn't bother (or are unable) to read
Question: if scholar is better than sage in every way then why in pink/golden scholar's parses the job itself forces its cohealer to become a literal slave? Meanwhile sage is on par or even better than their cohealer in healing terms in the same pink/golden parses
As for the "better utilities": the fights are specifically designed and are pretty clearable without them. The fights are designed and are clearable with "worse shields"
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