Quote Originally Posted by Raikai View Post
This game handles pet gameplay really poorly. The animals would need to be baked in animations like RPR's avatar, but then, it completely defeats the purpose of a pet job where the selling point is the capacity of micromanaging more than 1 instance of character - plus we'd miss pet choice, which is also anothe selling point of a classic MMORPG pet handler class. Unless they have big plans to address that, I don't think this kind of job would be easily featured in the main cast.

Said that, I think BST is the perfect candidate for a limited job because they can fabricate an independent pet battle system for it, like WoW did with their previously cosmetic pets.
I'd agree with you if there was evidence that they will handle beastmaster with the expectation you're holding out for them, given that the current implementation of the 1st limited job isn't something that is as interesting as it should be or could have been, itd be one thing if they implemented more content only a Blu mage can do thats not tied to its leveling, (like the carnival), also unfortunately much like how players & devs compared island sanctuary to something akin to stardew Valley or harvest moon it was anything but that and now we have players gearing themselves up to expect beastmaster will be the ffxiv version of Pokémon

Regarding your comment on the pet system I can't really say anything of its past quality but from my understanding it was better than our current setup but even so it's still something to base any type of speculation or desire on