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  1. #3011
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Seems like job related information is extra crunched close to release this time. That's honestly worrying.
    (6)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  2. #3012
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ty_taurus View Post
    Seems like job related information is extra crunched close to release this time. That's honestly worrying.
    All the more reason to believe they've done exactly nothing to address any job complaints for them to ignore for another expansion.
    (6)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  3. #3013
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    We got the Benchmark for Ew in July on the 11th in 2021, and we didn;t get anyform of a media tour until they did the EW event due to covid which took place near the end of October that year which took place over like 3-4 days. So that means we'll be seeing our benchmark sometime soon in the coming weeks and our media tour right before release.
    (0)

  4. #3014
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    744
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    And again according to the panel, they are going to be mainly focusing on the encounters themselves again to make sure they are "exciting and challenging." Another thing that does not bold well in that regard.
    (7)

  5. #3015
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,699
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by strawberrycake View Post
    We got the Benchmark for Ew in July on the 11th in 2021, and we didn;t get anyform of a media tour until they did the EW event due to covid which took place near the end of October that year which took place over like 3-4 days. So that means we'll be seeing our benchmark sometime soon in the coming weeks and our media tour right before release.
    The media tour is always about 5-7 weeks before the originally announced release date, so at best extremely late April at worst around mid may
    (0)

  6. #3016
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,013
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Maltothoris View Post
    And again according to the panel, they are going to be mainly focusing on the encounters themselves again to make sure they are "exciting and challenging." Another thing that does not bold well in that regard.
    I would've thought that the dev team would've understood that pushing all the challenge into the fights is a stupid idea after Anabaseios, especially since the dev team's idea of "challenging content" is body checks and puzzles.

    I hope they actually did take feedback, because what he's saying isn't exactly painting a great picture.
    (6)

  7. #3017
    Player
    Join Date
    Oct 2021
    Posts
    959
    Quote Originally Posted by Maltothoris View Post
    And again according to the panel, they are going to be mainly focusing on the encounters themselves again to make sure they are "exciting and challenging." Another thing that does not bold well in that regard.
    lmao lmao lmao lmao lmao LMAO
    they are seriously tripling down on the "the encounters are where you find fun, not the jobs" 100/0 philosophy
    ahahahahaHAHAHA

    I don't think any healer main needed proof that they do not care about your feedback at this point, but come on. The (melee) DPS and tanks whine about how "bosses are too big now ;_; I want to work for my uptime and positioning!!" and Yoshi goes "hmm you know they're right, fix it posthaste!" meanwhile healers have languished for half a decade and we get the "uhh well 100 is a big number so we're not doing big changes and just going to add things to jobs as we've been doing, please wait warmly for 8.0" LOL

    This is so bleak I just have to laugh
    (11)

  8. #3018
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nizzi View Post
    lmao lmao lmao lmao lmao LMAO
    they are seriously tripling down on the "the encounters are where you find fun, not the jobs" 100/0 philosophy
    ahahahahaHAHAHA

    I don't think any healer main needed proof that they do not care about your feedback at this point, but come on. The (melee) DPS and tanks whine about how "bosses are too big now ;_; I want to work for my uptime and positioning!!" and Yoshi goes "hmm you know they're right, fix it posthaste!" meanwhile healers have languished for half a decade and we get the "uhh well 100 is a big number so we're not doing big changes and just going to add things to jobs as we've been doing, please wait warmly for 8.0" LOL

    This is so bleak I just have to laugh
    What'll be even more fun than the encounters will be hitting the unsub button on the mogstation.

    But alas, I will continue to wait patiently until the media tour information drops. I sincerely hope I will like what I see for Sage, but we'll just have to see.
    (6)
    Sage has failed to live up to the fantasy of a sci-fi DPS healer. Please change this for 8.0. Make Sage fast, exciting, and aggressive. It should feel like a healer that plays like a DPS. Empower the aspects of Sage's unique healing mechanics: Kardia and Eukrasia to give its healing playstyle more identity.

  9. #3019
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,699
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Honestly what’s the most annoying is since they said the jobs won’t be fundamentally changing just yet even if they do add something really interesting to the healers you still won’t see it in 99% of content you do

    Like say SCH’s big 100 skill was returning Selene as a unique summon that replaces all the fairy buttons with unique Selene buttons that may or may not contribute to damage and utility- fantastic right

    Well yeah right up till you get scaled to any level that’s not 100 and suddenly it’s back to same boring healer design we have right now; so at absolute best we may get a more interesting savage experience if they don’t give us another oGCD heal, at worst nothing at all changes
    (6)

  10. #3020
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Honestly what’s the most annoying is since they said the jobs won’t be fundamentally changing just yet even if they do add something really interesting to the healers you still won’t see it in 99% of content you do

    Like say SCH’s big 100 skill was returning Selene as a unique summon that replaces all the fairy buttons with unique Selene buttons that may or may not contribute to damage and utility- fantastic right

    Well yeah right up till you get scaled to any level that’s not 100 and suddenly it’s back to same boring healer design we have right now; so at absolute best we may get a more interesting savage experience if they don’t give us another oGCD heal, at worst nothing at all changes
    Ngl I straight up forget I have lilybell sometimes because I'm so used to it being disabled, and even then the times I actually need to cast it are scarse.

    I really hope it's not just more healing ogcds though, I'm already running out of space as it is. We could use some pruning instead.
    (2)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

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