Results 1 to 10 of 72

Hybrid View

  1. #1
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by IDontPetLalas View Post
    You make a good point about putting CC into a roulette, I don't think that's been brought up before.

    Once again, I'll state that no- we already have a 2 side large scale conflict, it's called RW. If you don't like 3 sides in principle and want it abolished completely - I fundamentally disagree. If you then say that RW isn't accessible- well either join via DC travel (currently available) or why not ask for it to be added to a roulette.

    On the other hand- if you're open to discussing QOL changes, whether BH, specific job design that apply to FL, fine by me.
    The reason that Frontlines is awful is that there is no such thing as a 3 sided battle. Even in actual matches, conflicts are largely fought between two different factions and the third is just kind of winging it because ultimately each side has to choose which side they are fighting. If one side just splits to fight both sides equally, they risk taking the heat of both other factions and getting annihilated.

    I can understand the idea that people want to keep a weird goofy mode around for the point of it supposedly being idealistically more random than a two sided fight and therefore more beginner friendly, but that isn't how it plays out. They even shuffle teams around to try and randomize things and it still turns into a two sided conflict where one faction is going to get beaten down to the floor each time. Actually, I did some digging and the closest thing I could find in real life of a three way fight was the invasion of England in 1066 where it was Norway, Normandy, and the Anglo-Saxons. The Anglo-Saxons and Norwegians clashed at Stamford Bridge which the Anglo-Saxons won. The Normans then wiped up the weakened Anglo-Saxons, leading to modern England.

    This entire process plays out in Frontlines just like the war of 1066. Two sides fight, one side wins, the third side that wasn't involved wipes out the side that won, and then it just comes down to how well the two sides that were wiped out can organize. And that is the best case scenario because what also happens in Frontlines is that two sides are basically unspoken allies and simply work together as one big team. This seems to happen on aether a lot and they just beat down the other side until they are practically on the spawn point until they cap enough points where they don't need to suppress the other side. The two sides that are allied then just decide who gets first and second.

    There is no actual way to improve frontlines. They already tried to fix it with randomizing teams and which faction someone gets on but it doesn't work and the problems go beyond the design of pvp actions. By the way, it is universally easier to identify someone trying to fix a match in a two way fight than in Frontlines. Just have to look at what people are doing... and not doing.
    (1)
    Last edited by Colt47; 03-07-2024 at 07:07 AM.

  2. #2
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Colt47 View Post

    Actually, I did some digging and the closest thing I could find in real life of a three way fight was the invasion of England in 1066 where it was Norway, Normandy, and the Anglo-Saxons. The Anglo-Saxons and Norwegians clashed at Stamford Bridge which the Anglo-Saxons won. The Normans then wiped up the weakened Anglo-Saxons, leading to modern England.
    This analogy doesn't work at all.

    If the battles of Stamford Bridge and Hastings had been held in Frontlines, it would have gone like this:

    Harold Godwinson and his premade rush north and blap the living snot out of Harald Hardrada and his rando Vikings, who sulk behind some rocks and maybe cap the odd point before returning to Scandinavia. Harold then sweeps south with both the premade and half the team sat at BH5. They meet William and the Norman randos at Hastings who have got a few points from objectives but have zero BH. A grinning Harold confirms with his premade over voice that all have LBs available, then uses a 3..2..1.. chat macro and plunges into William. The LB coordination and 50% damage-up obliterates the hapless Normans, to the point alliance chat is reduced to: "Oof!" "Mon Dieu!" "Ce qui s'est passé?" and "Où sont mes cigarettes?" With the crown of England thus denied him, William returns to Normandy where he quietly levels all DoH/DoL jobs to 90.

    As a side effect of interest to both historians and Netflix, the fact England fails to fall under Norman rule also means the Wars of the Roses never occur and thus Game of Thrones is never produced, because frankly most screenwriters simply plagiarize history.
    (2)