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  1. #41
    Player
    george357's Avatar
    Join Date
    Sep 2016
    Location
    limo misa
    Posts
    416
    Character
    Marcelloix Ostoiraint
    World
    Coeurl
    Main Class
    Bard Lv 100

    smn

    they cryed like babys give up bigger and more powerful avaters and when they did what they wanted and what happened the started crying about carbie not doing damage the more the fix smn the more they cry stop it their are 19 jobs in game pick another till they fix smn the way you like it.
    (0)

  2. #42
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    SMN will not be fixed in 7.0, because there is no fix for a complete gut of the job.

    I'm more worried about what the SMN 6.0 slaughter will mean for other reworks. If they're willing to take the most complex job and make it brain dead, there's a pretty clear goal for the game. Look at healers and their 1 spam.
    (8)

  3. #43
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by george357 View Post
    they cryed like babys give up bigger and more powerful avaters and when they did what they wanted and what happened the started crying about carbie not doing damage the more the fix smn the more they cry stop it their are 19 jobs in game pick another till they fix smn the way you like it.
    Yeah pick the other pet DPS...err...wait
    (7)

  4. #44
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by george357 View Post
    they cryed like babys give up bigger and more powerful avaters and when they did what they wanted and what happened the started crying about carbie not doing damage the more the fix smn the more they cry stop it their are 19 jobs in game pick another till they fix smn the way you like it.
    Saying you can't complain because they addressed one thing by improving the summon animations while messing up literally everything else is kind of like saying you shouldn't complain if you got to a restaurant, order a water and pasta, and the waitress comes and throws the pasta in your face, because hey you got the water just like you wanted. How dare you whine?
    (9)
    Last edited by ThorneDynasty; 05-03-2024 at 03:08 AM.

  5. #45
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,357
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by HappyHubris View Post
    SMN will not be fixed in 7.0, because there is no fix for a complete gut of the job.

    I'm more worried about what the SMN 6.0 slaughter will mean for other reworks. If they're willing to take the most complex job and make it brain dead, there's a pretty clear goal for the game. Look at healers and their 1 spam.
    I completely agree with your feeling on the matter, but old SMN, most complex job? Really?
    (2)

  6. #46
    Player
    Big-Isaac's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    98
    Character
    J'enna Vale
    World
    Spriggan
    Main Class
    Dancer Lv 100
    I'd say that the thematic skeleton of the job is pretty much perfect now. The issue is that there just isn't enough meat on that skeleton yet, which they absolutely could (and should) address in 10 more levels.
    (2)

  7. #47
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Valence View Post
    I completely agree with your feeling on the matter, but old SMN, most complex job? Really?
    It was a weirdly prevalent hyped up consensus during 5.X, because "omg its rotation is 2 MINUTES long!!!!"

    I suppose technically there were distinct but simple phases spread through a longer period of time. Which is still true, actually, going to show how bad a metric that is for complexity.
    (3)

  8. #48
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Valence View Post
    I completely agree with your feeling on the matter, but old SMN, most complex job? Really?
    It was not complex but it was not braindead as EW SMN. Even ARR SMN was more complex than EW SMN.. That's how utterly bad the rework was.

    If anyone here's interested, current pets follow a 3-second "train" that leaves after 1 second. It means that for every real time second divisible by 3, you have a 1 second window of queueing pet abilities so the pet will execute it one after the other within that 3 second window.. One caveat though is that if you mash the pet abilities without a 300-500ms gap in between those weaves, depending on ping, the latter ability will have to wait for the next window.. Think of 2 passengers trying to fit in the train door and cause a fight. it got resolved by making the latter take the next train.
    (7)
    Last edited by rawker; 05-03-2024 at 11:29 PM. Reason: My grammar teacher will kill me for those errors. Lol

    #FFXIVHEALERSTRIKE


    - Seraphism is BAD.
    - Give us back Shadowflare and make Deployment/Emergency Tactics affect Biolysis
    - Give us back Rouse
    - Make pet management rewarding.

  9. #49
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,357
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Big-Isaac View Post
    I'd say that the thematic skeleton of the job is pretty much perfect now. The issue is that there just isn't enough meat on that skeleton yet, which they absolutely could (and should) address in 10 more levels.
    Yeah they all said the same thing when they reworked MCH. *wheeze*

    Quote Originally Posted by ThorneDynasty View Post
    It was a weirdly prevalent hyped up consensus during 5.X, because "omg its rotation is 2 MINUTES long!!!!"

    I suppose technically there were distinct but simple phases spread through a longer period of time. Which is still true, actually, going to show how bad a metric that is for complexity.
    Don't get me wrong, it was a decently demanding caster unlike now.
    (8)

  10. #50
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    personally, I don't think it's worth giving SE any merit for "making a good foundation." it'd be like giving a student a passing grade for an essay that had nothing on it but "intro, paragraph 1, 2, 3, 4, 5, conclusion." I'm judging the product given to me, and I frankly don't care about future potential unless they actualize it.
    (11)

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