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  1. #1
    Player
    Allegor's Avatar
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    Sep 2018
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    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    I want to save my final verdict for the benchmark because there may be customizations that I like more than anything seen in the trailer, or the devs may do edits/polish the race a bit between now and then, but at least from a first impression I got to say they're less human than I thought they'd look, which is good, but have to agree with some they're still a bit of in the uncanny valley since they very clearly wanted to make them more conventionally waifu, hence the shorter, almost human-faced snouts (surprise to nobody, but I ain't beating that dead chocobo).

    My one true complaint tho is the size of their heads seems *tiny*, specially when next to a male Hroth, if Wuk Lamat is anything to go by.



    If only the head was a liiiiiittle bigger...



    side by side, if it's not noticeable at first glance. Also to consider she's wearing a turban(?), so her head is even smaller than what it seems.

    (4)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  2. #2
    Player
    Pip_Chick's Avatar
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    Jan 2022
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    Yak T'el
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    Character
    Pip Chick
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Allegor View Post
    [...]
    I would hold my opinion until the benchmark as well (though I do like what we have seen so far). Wuk Lamat is not even a finished model (if you go into the files, she is "dismembered" for a lack of a better term, to the clothing articles - hence the turban). I think I have seen quite a few people mentioning that their heads seem a tad bit too small, but at least for me, not noticeable enough to be a real complaint. And we all knew that to some extent they would "waifu" them, but I am pleasantly surprised that they at least "waifu" them in accordance to their race and not make them literally "Cats the Movie part 2, electric boogaloo".
    Even if in the benchmark their heads would be too small, I am sure that we could voice it on the Forum and social media. And it could get sorted, just like the curved spine for bun boys. The devs want to make a product that we would like so they can make us buy the expansion. For me, this race is THE selling point, the rest is cool, but not as big as the Lion Queens finally being playable.

    All in all, I am experimenting with the males in the CC to finally pin down some colour combinations that stick out to me, so I will have some idea of what colours I would like (I have had a grey, yellow, light brown, black, white, blue and pink male Hrothgar - I loved all of them) So trying to figure out like a mix of what should I go for. The benchmark can't come soon enough... ;v;
    I can just hope we will get to see the options and people will be able to find that perfect mix that fits them!

    As for the design they went with in the trailer, They are not particularly the most flattering (Except the lady in my sig, love the colour combo), with the added thing that, besides the pink one, none of the ladies are shown with their face marks, so not exactly the most detailed. But watching the Males trailer, they didn't try to make them particularly attractive, I think they looked good, but nowhere near some created by players. Also, in the male's CC, you can adjust their muzzle's length by choosing the right nose options, so I hope that would be made available to the females, cause if so, the majority of the problems people have could be solved.

    But that is my 2 cents.
    And if people have done the same and played with the male's colour palette, and even if not, did you finalise what colour scheme(s) are you looking into trying?
    (4)
    ₍ᐢ. .ᐢ₎

  3. #3
    Player
    Iscah's Avatar
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    Nov 2017
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    14,099
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Pip_Chick View Post
    Wuk Lamat is not even a finished model (if you go into the files, she is "dismembered" for a lack of a better term, to the clothing articles - hence the turban).
    What do you mean? None of the characters in the entire game are "complete models" with clothes over the top; the body is always built into the clothing parts.

    I don't know why she has the turban, but maybe her hairstyle is too detailed for the pre-upgrade graphics or something.
    (1)

  4. #4
    Player
    Pip_Chick's Avatar
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    Pip Chick
    World
    Omega
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    Scholar Lv 100
    Quote Originally Posted by Iscah View Post
    What do you mean? None of the characters in the entire game are "complete models" with clothes over the top; the body is always built into the clothing parts.

    I don't know why she has the turban, but maybe her hairstyle is too detailed for the pre-upgrade graphics or something.
    Well yes and no. I will try to explain it, but I am bad at explaining this kind of stuff, so please bear with me. And keep in mind that I don't work for SE so I don't have first-hand experience with their program, just what I have seen in some code.

    The characters themselves are full models, they need that to create a complex animation R.I.G, but there are also separate duplicate pieces of each body part. These are used when creating clothes to have a better measurement of the particular item as well as follow the original structure so as to not look out of place. In the programming, when you equip a pair of pants, you aren't actually equipping the pants, but a whole new pair of legs (that is also why some glams look like they make your legs slightly smaller than normal.
    And how do you change the parts? You give the body part the same coordinates as the original. A bit of coding and VFX tweaks and the transition becomes almost seamless.

    Now that is the normal way of doing things from what I have seen. But when it comes to Wuk's body, it's a bit different. Her entire body uses the body of a different race. But instead of the normal proportion from said race her original body is being replaced by the pieces coupled to different articles of clothing, that is why she has a turban, to have a head. I believe the R.I.G used for her is that of a female Highlander, with just a few changed animations (but I am not sure, could be something else, don't know the codes by heart and it is not really important). So using that R.I.G as a base, they just had to equip the "New Gear" that came coupled with the body and head of Wuk.


    I hope that makes sense.
    (1)
    ₍ᐢ. .ᐢ₎

  5. #5
    Player
    Allegor's Avatar
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    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Pip_Chick View Post
    ...
    Wait, so you're essentially saying Wuk Lamat isn't an "actual" Hrothgal model, but a Highlander (or small femroe) in a fursuit?
    (1)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  6. #6
    Player
    Iscah's Avatar
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    Nov 2017
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    14,099
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Pip_Chick View Post
    ...
    That doesn't sound incomplete, that just sounds like what they always appear to do when they're creating characters outside of the races currently existing in the game. The race isn't in there yet so they've put the shape of it onto a different model, like Yugiri was introduced with a Miqo'te model but still had a visible Auri tail.

    I'm also not sure why you're calling it a "R.I.G" when it's just a rig.
    (2)

  7. #7
    Player
    Pip_Chick's Avatar
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    Pip Chick
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    Omega
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    Scholar Lv 100
    Quote Originally Posted by Iscah View Post
    That doesn't sound incomplete, that just sounds like what they always appear to do when they're creating characters outside of the races currently existing in the game. The race isn't in there yet so they've put the shape of it onto a different model, like Yugiri was introduced with a Miqo'te model but still had a visible Auri tail.

    I'm also not sure why you're calling it a "R.I.G" when it's just a rig.
    Yeah, but that is what I originally said, the model is there just dismembered. I was just explaining the process to make it make sense. Cause unlike with Yugiri where they changed just the tail, they had to accommodate for the head, since we knew how Wuk looked, so no need for mystery. They have paired the hands to the gloves, legs to the pants, head to the turban, etc. Then slapped it on an existing model in the same way you would equip normal equipment + add a tail.
    As for the "R.I.G" spelling, that is just how I spell it, you can use both to get the message across.

    Quote Originally Posted by Allegor View Post
    Wait, so you're essentially saying Wuk Lamat isn't an "actual" Hrothgal model, but a Highlander (or small femroe) in a fursuit?
    Yes, exactly. They probably did it to save time and resources. They took an already programmed model instead of adding a new one.


    Quote Originally Posted by Minali View Post
    Haven't done a colour palette deep dive yet but I have some ideas in mind. Won't settle for anything before getting my hands on the Benchmark though.

    What I do remember from the Hrothgar I already play is that very bright colours might clash with gear in an uncanny way. At least this was my impression when I tried to make him wine-red-ish, maybe a tad lighter. His fur is auburn-ish now. But who knows, might just be a skill issue on my part.
    Fair enough, I used to have a "Strawberry Vanilla" Hrothgar, I found out that darker colours seem to do well, but I had to stick a bit in either blacks, whites or reds. I guess my white boy was the easiest to glam, kind of like a blank canvas, but so was my grey and brown, very easy to glam with earthy tones. With my blue boy I had to stick to blues, whites and blacks. Ahhhhh! Why is it so hard?
    (2)
    ₍ᐢ. .ᐢ₎

  8. #8
    Player
    Minali's Avatar
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    Apr 2022
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    Limsa Lominsa
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    596
    Character
    Minali Flo'uf
    World
    Twintania
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Pip_Chick View Post
    Fair enough, I used to have a "Strawberry Vanilla" Hrothgar, I found out that darker colours seem to do well, but I had to stick a bit in either blacks, whites or reds. I guess my white boy was the easiest to glam, kind of like a blank canvas, but so was my grey and brown, very easy to glam with earthy tones. With my blue boy I had to stick to blues, whites and blacks. Ahhhhh! Why is it so hard?
    Embrace your inner altoholic, make all of them!
    (2)

  9. #9
    Player
    Minali's Avatar
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    Minali Flo'uf
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    Twintania
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    Ninja Lv 100
    Quote Originally Posted by Pip_Chick View Post
    And if people have done the same and played with the male's colour palette, and even if not, did you finalise what colour scheme(s) are you looking into trying?
    Haven't done a colour palette deep dive yet but I have some ideas in mind. Won't settle for anything before getting my hands on the Benchmark though.

    What I do remember from the Hrothgar I already play is that very bright colours might clash with gear in an uncanny way. At least this was my impression when I tried to make him wine-red-ish, maybe a tad lighter. His fur is auburn-ish now. But who knows, might just be a skill issue on my part.
    (1)

  10. #10
    Player
    ejunniim's Avatar
    Join Date
    Feb 2023
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    119
    Character
    Sylle Sqalle
    World
    Odin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Pip_Chick View Post
    And if people have done the same and played with the male's colour palette, and even if not, did you finalise what colour scheme(s) are you looking into trying?
    You bet I did!
    After the second fanfest (iirc? :'>) we had so many interesting discussions, and I continue to think about what want da girl to be like.
    Although the main idea is still the black coeurl, as far as the tribe is concerned, I am slowly but surely continuing to lean towards the Helions. First of all, as was mentioned in her story, the queen/queen's heiress disappeared and wasn't killed in front of her or sort of (I don't want to think that anyone died again... ._. let's hope it remains that way, right?), and she does not give up her name as Helion, believing that normal life will be restored.
    Secondly, just realized that I am a warm-colored person. Cold palettes are super... cool... and can always jazz up my dresser with them, but love how sunny (Got it? Sunny. I’m so funny today. Ahem.) these folks look. Plus, I found their round pupils to be just adorable, such sweet naive eyes!
    (2)

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