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  1. #21
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by ZiraZ View Post
    There is no sense going down the MELEE MAN BAD sentiment some people seem to be so full of lately
    'Everybody want to flex melee dps, but don't nobody want to execute no high APM positionals.'
    - Hamon Holyfist, on the subject of caster mains
    (1)
    Last edited by Lyth; 03-01-2024 at 03:37 AM.

  2. #22
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by ZiraZ View Post
    Small hitboxes are more fun and wall bosses are boring.
    But you need to buff melee even more than they already are to compensate, look at the latest crit dungeon to see how even a little downtime kills the huge melee number advantage that exists in savage raids, but I don't know if the devs are even competent anymore to adjust for things like this without hurting other raid modes.
    There's definitely a sweet spot here since some hit boxes have historically been so small it's hard to tell if you're even hitting your positionals, but hit boxes that make up basically the entire arena (like Agdistis) are too extreme in the other direction.
    (3)

  3. #23
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,904
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ZiraZ View Post
    But it's not arbitrary, there is a reason for it, the devs are just lagging behind and forgot the current savage raid bosses are full uptime, but melee must always do more base damage, the problem is the encounters.
    I was using Aloalo as an example of a current modern duty that makes melee work for it and then some more, it really shows how quickly that melee advantage goes down the drain the second you are forced to stop dps with no uptime strats being possible or feasible for the average player.
    There is no sense going down the MELEE MAN BAD sentiment some people seem to be so full of lately if it's gonna lead us with the pendulum swinging the other way next expansion if we overcorrect, if we give all roles absolute parity and end up with more encounters like Aloalo then melee would become obsolete in an instant, and you would just watch all the FOTM rerollers swamp to your range jobs the millisecond this starts happening.
    I do want parity and I do want to work for uptime, but only after you're taken small hitbox bosses downtime into account for melee. I don't want this to become BLM/MCH/SMN: the game.
    Yes we want the same thing, if melee do more damage they need to work for it

    Nobody is asking for melee to work for more uptime and even if they get 100% uptime they still do the damage of a MCH
    (1)

  4. #24
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ...
    Thank you for your input on the 'work required' to play Melee DPS. I am certain that your experiences with one-button Broil gameplay in non-Savage content have given you deep insights into this matter. I'm surprised that the progressive simplifications to healer and caster gameplay are not a higher priority on your list of things to address, however. You can leave this one to us.
    (0)

  5. #25
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,904
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lyth View Post
    Thank you for your input on the 'work required' to play Melee DPS. I am certain that your experiences with one-button Broil gameplay in non-Savage content have given you deep insights into this matter. I'm surprised that the progressive simplifications to healer and caster gameplay are not a higher priority on your list of things to address, however. You can leave this one to us.
    Oh so now we are going based on “main job” listed on your profile

    Sure I’ll be sure to ignore your takes on any job that doesn’t relate to ninja then considering you certainly discuss more than melee

    I know how to play melee as well as healers, I just don’t personally like them
    (6)

  6. #26
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Valence View Post
    Best thing with teleporting bosses is when they strafe right above your head and your cast (doesnt even need to have a cast time) just cancels. DENIED.
    this more than anything pisses me off the most about giant hitboxes, way easier for them to clip casts/GCDs because their fat ass happened to nudge you while zipping around the arena. it's especially noticeable in the EW ally raids, or dungeons like Lapis Manalis and Lunar Subterrane where there's bosses that love jumping all over the damn place. it feels like I'm fighting with the game and not the actual boss.
    (5)

  7. #27
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ...
    It's relatively straightforward to tell what sort of content someone has engaged with previously. I don't think that melee optimization or dps balance are going to be topics particularly relevant to your current focus.
    (0)

  8. #28
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,904
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lyth View Post
    It's relatively straightforward to tell what sort of content someone has engaged with previously. I don't think that melee optimization or dps balance are going to be topics particularly relevant to your current focus.
    I mean if you decided this based off FFlogs I honestly couldn’t care less, I’m on break from savage anyway (though this isn’t my main raiding character), people are allowed to have opinions on topics that aren’t their current “focus” as you put it, sure I talk more about healers than anything else, that doesn’t functionally mean anything

    Are we going to purity test “intention” of comments on the OF’s, this is just next level
    (9)

  9. #29
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Supersnow845 View Post
    ?
    Gearing is a much more obvious indication. Lucky Bancho uses mounts, so that's another easy alternative, especially across multiple tiers. But that's a different tangent altogether.

    Given that this is ultimately a discussion about melee optimization, you do need more than a theoretical understanding of the subject. If you would like to complain about subrole balance in anticipation for the next expansion, there are multiple places where that conversation is happening already.
    (0)
    Last edited by Lyth; 03-01-2024 at 12:47 PM.

  10. #30
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,904
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lyth View Post
    Gearing is a much more obvious indication. Lucky Bancho uses mounts, so that's another easy alternative, especially across multiple tiers. But that's a different tangent altogether.

    Given that this is ultimately a discussion about melee optimization, you do need more than a theoretical understanding of the subject.
    So basically you looked at this character, know absolutely nothing else about me as a collective and just assumed based on that that I have no idea what I’m talking about and you obviously know more

    Yeah definitely a very mature way to handle discussion that’s definitely going to get you very far

    Like I said purity testing comments on the OF’s is embarrassing
    (12)

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