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  1. #61
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by ty_taurus View Post
    Why can't we just have a system where people are allowed to grind at the pace they want? ( snip)
    This!! Time-Gated features is so superficial and it comes in so many forms like Loot-Lockout...

    The freedom to schedule when you want to do/finish/tackle x content with or without friends is so much better vs forcing players to be online at x days of the week at x hour of the day, trying to match schedules and loot limit if you want to play with friends for x content. With limited reward if some already got the loot for the week on early Savage.

    Artificial mental scarcity just isn't Great. Have players Farm to their hearts content if they wish, for Savage? preferably earlier.

    Other Features I don't like in XIV are Beast-Tribe quests that are limited to 12 a day or 3 per Beast-Tribe type vs just doing as much as I want or at the very least all 12 into one type. Island Sanctuary is no different, has Time-Gated features. Eureka Pagos? where you needed a certain Boss to spawn at a specific time for a few mats? I much rather just have the Game tell me to kill a 900 mobs as a secondary option and a boss drop saving me 300 mob kills ( as an example ) at least I can slice the mobs at my schedule.

    What if players get Burned-Out? Same reason players don't eat Junkfood 10 times a day... moderation? We're all adults I'm assuming, we can dictate what is healthy for ourselves. But I do not like following Square's schedule vs us the players having our own schedule, with different timezones, mismatching work hours, varying real-life responsibilities - having more freedom to do what we want, when want, however we want? seems beneficial to our gameplay experience quality.

    Quote Originally Posted by ty_taurus View Post
    Imagine if we applied this same logic to literally anything else in the world.

    "What do you MEAN you have 24 ice cream flavors!?!!?!? Now I need to buy ALL OF THEM! WHY DON'T YOU JUST HAVE ONE!?"
    Lol XD !! I mean If players want to experience Burnout? go to Black Desert or ArchAge or something like Revelation online and then grind to your hearts content. Lots of the times? No one not even the game stopping you from farming endlessly for 10 years straight, go at it - that's a Burnout. XIV = 99% of the time? Burnout from Boredom, mhm
    (3)
    Last edited by CelestiCer; 02-20-2024 at 07:34 AM.

  2. #62
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,327
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Even with the routine tome cap increase, it still doesn't feel like I can get tome gear at a reasonable pace. They need to dramatically reduce the price of tome gear.
    (2)

  3. #63
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,127
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Toutatis View Post
    lI also bought a story skip on an alt in another region to put in a friend’s FC…the point of a story skip is to skip the story and be ready for action, yet only the MSQ is unlocked. No ex, no raids, normal or AR except CT, no chocobo fighting while in the field, no glamours, no aesthetician, etc.
    If they're selling it as an MSQ skip then it's not going to have non-MSQ stuff in it.

    They do at least unlock all of the optional dungeons, probably since they know people wouldn't go out of their way for that content, and they do unlock glamours – unless perhaps that's a recent thing that happened after you did your skip. But I remember being pleasantly surprised by it when we had the cloud server test.


    Quote Originally Posted by Mostly_Raxus View Post
    the players that are subed because they hope for content, not predatory time gates as bad a wow shadowlands.
    Why would you sub "hoping for content" rather than because there is currently content you want to play?
    (1)

  4. #64
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    devs don't want you to have things at your own schedule, you schedule your time around when the game dictates it to you. don't like it? don't play.

    moderation is a word that most gamers don't know the meaning of.
    (0)

  5. #65
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by DrWho2010 View Post
    devs don't want you to have things at your own schedule, you schedule your time around when the game dictates it to you. don't like it? don't play.

    moderation is a word that most gamers don't know the meaning of.
    In short... You believe players are to Dumb to manage that much Freedom if they had it? I see. Guess I'll wear a helmet when I bump into another time-gated feature. It's not even moderation at this point, more like me sitting in a Car and the driver periodically hits the breaks for no reason. " It improves the passenger experience ", big obviously. If I don't want that chauffeur randomly breaking? I would like that option yes.

    Imagine doing whatever you want whenever you want with fewer or no limits. Such a radically dangerous concept without Square telling players they are having to much Fun doing/finishing/farming content and halting players every now and then to call for some obligatory recess. Reminds me of another post...




    Quote Originally Posted by kuroashi_sanji View Post
    I feel that Yoshida treats us like toddlers in kindergarten... ( snip )
    Mhm-Mhm, Yup...
    (2)

  6. #66
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by CelestiCer View Post
    Imagine doing whatever you want whenever you want with fewer or no limits.
    yeah it's called playing a single player game.
    (0)

  7. #67
    Player
    strawberrycake's Avatar
    Join Date
    Oct 2014
    Posts
    680
    Character
    Hazakura Sashihai
    World
    Seraph
    Main Class
    Reaper Lv 90
    Quote Originally Posted by DrWho2010 View Post
    yeah it's called playing a single player game.
    And thats the game most of these people should play. Stop making this MMOs not work like an MMO, and play it terraria on build mode, or minecraft on build mode, or second life, or VR chat. literaly games for people who wanna vibe and not think for longer then 5 min. It's like when people wanted an easy mode for Elden Ring. You're missing the point of playing Elden Ring.
    (3)

  8. #68
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
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    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by DrWho2010 View Post
    yeah it's called playing a single player game.
    And yet, strangely, you could do the same in an MMO, and by some miracle of god, famine wouldn't ravage our crops, disease wouldn't contaminate our water supplies, and the sun wouldn't spontaneously combust.
    (4)
    Last edited by ty_taurus; 02-20-2024 at 09:58 AM.

  9. #69
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
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    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ty_taurus View Post
    Why can't we just have a system where people are allowed to grind at the pace they want? Do you want to grind out BiS on all jobs? Great! Go ahead, you have the ability to! You want to gear up slowly and/or just care about gearing 1-2 jobs? Maybe a few? Aweseome! You can do that too! None of this: "But if I have the option of grinding faster, that means I have to grind faster, and I don't want to grind faster!" mentality that makes no Earthly sense.
    Because money.

    That's really the long and short of it. Everything from the time gated restrictions to the drip fed content releases are all designed in such a way to keep players subscribed and maximize them being starved for new content they'll stick around just to avoid missing out on the initial rush. You always have people insist you can just take it slow. Okay. Go ahead and try finding groups for Eureka Orthos. You'll find something... but it will take considerably longer because everyone who cared about that content has long since done it. Why did they do it so quickly? Well, we go back to the "starved for content" problem. Orthos was basically the only thing with form of longevity upon its release. Naturally, people are going to do it and then move on since it really didn't have much in the way of staying power.

    If there wasn't a cap for tome gear, you'd risk people unsubbing significantly faster because, contrary to popular belief, this game has a small content cycle unless you barely play.

    Quote Originally Posted by DrWho2010 View Post
    The devs want to keep people subbed (which is an old argument) but at the same time in a way they are also saving people from themselves because someone/something will drive player to do it regardless.
    While it's certainly a nice PR spin. Let's not kid ourselves here. They aren't doing this to "save us from ourselves." They're doing it for money and nothing else. Square Enix isn't exactly well known for championing the customer.
    (7)
    Last edited by ForteNightshade; 02-20-2024 at 12:30 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  10. #70
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Because money.

    That's really the long and short of it. Everything from the time gated restrictions to the drip fed content releases are all designed in such a way to keep players subscribed and maximize them being starved for new content they'll stick around just to avoid missing out on the initial rush. You always have people insist you can just take it slow. Okay. Go ahead and try finding groups for Eureka Orthos. You'll find something... but it will take considerably longer because everyone who cared about that content has long since done it. Why did they do it so quickly? Well, we go back to the "starved for content" problem. Orthos was basically the only thing with form of longevity upon its release. Naturally, people are going to do it and then move on since it really didn't have much in the way of staying power.

    If there wasn't a cap for tome gear, you'd risk people unsubbing significantly faster because, contrary to popular belief, this game has a small content cycle unless you barely play.
    First of all, I'd counter that housing is what keeps players subbed.

    But regardless of that, if the case is trying to keep players subbed, explain literally the entire rest of EW. Content completable in a week with no meaningful rewards players care about, the removal of real relic weapons and field operations... Literally everything else is about pushing players out of FFXIV, not in.
    (4)

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