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Thread: Open World PvP

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  1. #1
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    Themarvin's Avatar
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    Quote Originally Posted by IDontPetLalas View Post
    While I am always open to OW discussions realistically I would give this an extremely low chance of being implemented in FFXIV. Just getting this out there first.

    I find this strategy interesting, but too complicated. I don't see, for example, why there's a need to have an option for 3 options, typically in OW people would want to either be flagged for PvP or not- if that option is offered. You wouldn't want someone to be able to change the flag too frequently, not while they are involved in PVP.

    I also don't see why you would block someone flagged from PvP from PvE. First of all, their PvP bars still have skills that are usable in PvE, and secondly, that is likely going to be a way to incentivize OW PVP- provide reasons to PvE, which would draw PvPers (who could only attack flagged players).

    All of that is theoretical anyways, it's not a small request.
    Too complicated? This was working in an MMO in the early 2Ks including a player city system and advanced decoration system.

    So no, not really that difficult, it is a small request you pick your side from the 3 original citystates, the pvp part itself is more player made... as long as you are in Special Ops mode you will be attacked by NPCs at other citystates than your own, and it wont be pretty.
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  2. #2
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    IDontPetLalas's Avatar
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    Quote Originally Posted by Themarvin View Post
    Too complicated? This was working in an MMO in the early 2Ks including a player city system and advanced decoration system.

    So no, not really that difficult, it is a small request you pick your side from the 3 original citystates, the pvp part itself is more player made... as long as you are in Special Ops mode you will be attacked by NPCs at other citystates than your own, and it wont be pretty.
    So I went back and re-read it. It would be worse than I thought. I don't see the advantage of splitting up the population into some people who can PvP, some people who can PvE - they can attack NPCs, but - no PvP-and those people who won't PvP or PvE - NPCs. OK, flags can be reset, but there's no incentives in this game to get out in the OW, no events, no quests for this "special OPs", for PVP, etc. All of that would need to be added to incentivize people otherwise this would just die out.
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  3. #3
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    Quote Originally Posted by IDontPetLalas View Post
    So I went back and re-read it. It would be worse than I thought. I don't see the advantage of splitting up the population into some people who can PvP, some people who can PvE - they can attack NPCs, but - no PvP-and those people who won't PvP or PvE - NPCs. OK, flags can be reset, but there's no incentives in this game to get out in the OW, no events, no quests for this "special OPs", for PVP, etc. All of that would need to be added to incentivize people otherwise this would just die out.
    It is only when you have flagged yourself for PvP you would be splitted, just like Rebels fighting the Imperials, it would add ot things and as for open world, it is the own possible way to do such, you need factions... else it will just be all vs all.
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  4. #4
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    IDontPetLalas's Avatar
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    Quote Originally Posted by Themarvin View Post
    It is only when you have flagged yourself for PvP you would be splitted, just like Rebels fighting the Imperials, it would add ot things and as for open world, it is the own possible way to do such, you need factions... else it will just be all vs all.
    Yes, we both understand what faction -based PvP is, as well as what flagging for PvP is. Perhaps I haven't communicated everything that needs to be thought through in order to implement and maintain such as system so that a sufficient number of people participate, otherwise OW remains a dead zone and developer time is wasted- leading to people saying things like PvP is a useless investment.

    Again, I believe this is a hypothetical discussion, I don't see OW PvP being introduced, if anything Square MAY consider adding a zone one day.
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