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  1. #1051
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,684
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    And that's why I'd make any 'haste' buff be an Autoattack speed buff rather than a GCD speed buff. More 'boring', possibly, but it captures the essence of 'going faster' without mangling people's rotation alignment. Plus, Riddle of Wind already exists and shows that it's a thing that the engine can do

    Not sure how you'd make 'haste' viable to a caster, without it messing their alignment up too. BLM is fine cos it's BLM, but SMN's summons are 'spells' so they'd get sped up too, and RDM would overcap on gauge too soon for it's burst window
    That’s also why in my SCH proposal I made fey wind an auto attack buff to evoke the feeling of old fey wind, it’s about the closest you can get without anyone being annoyed by anything

    Quote Originally Posted by ty_taurus View Post
    Reduce cast time without reducing recast time. It adds more safety and mobility without affecting rotations. Summoner gets screwed over because they have neither good auto attack damage or cast times, but getting screwed over is pretty on brand for summoner.
    That could still mess up classes that sit on the edge of speed tiers that give specific weave windows, imagine clipping because the SCH sped up your casts
    (0)
    Last edited by Supersnow845; 02-13-2024 at 08:02 PM.

  2. #1052
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,959
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ForsakenRoe View Post
    And that's why I'd make any 'haste' buff be an Autoattack speed buff rather than a GCD speed buff. More 'boring', possibly, but it captures the essence of 'going faster' without mangling people's rotation alignment. Plus, Riddle of Wind already exists and shows that it's a thing that the engine can do

    Not sure how you'd make 'haste' viable to a caster, without it messing their alignment up too. BLM is fine cos it's BLM, but SMN's summons are 'spells' so they'd get sped up too, and RDM would overcap on gauge too soon for it's burst window
    My hot take about RDM part is they could've been fine potentially with Haste if SE kept the niche from the old Enchanted Reprise that is a "situational DPS gain"-use of a button as opposed to today's "100% loss to use".

    But lmao who am I to kid. Variety? Not in my small indie game!
    (2)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  3. #1053
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,012
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    My hot take about RDM part is they could've been fine potentially with Haste if SE kept the niche from the old Enchanted Reprise that is a "situational DPS gain"-use of a button as opposed to today's "100% loss to use".

    But lmao who am I to kid. Variety? Not in my small indie game!
    If they wanted to bring haste effects back, they could fix this RDM issue with a little bit of creativity. Like creating a 3rd finisher to go with Verholy and Verflare, maybe call it Vergravity or something, make it consume white and black mana instead of restoring it. That would fix any overcapping issues from haste effects on RDM.

    As for SMN, nothing can fix that abomination, just spam more Ruin III I guess?
    (1)

  4. #1054
    Player
    Jade_Tyrant's Avatar
    Join Date
    Apr 2022
    Posts
    85
    Character
    Tyra Jade
    World
    Famfrit
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    That could still mess up classes that sit on the edge of speed tiers that give specific weave windows, imagine clipping because the SCH sped up your casts
    Wouldn't not reducing recast times mean that it could only make weave windows bigger, not smaller?
    (3)

  5. #1055
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Aravell View Post
    Even if they abolish the 2 minute meta, that still wouldn't make haste desirable on all jobs. Despite being a strict damage gain in all cases, some jobs would still hate getting haste because of the rigid design of their job. Jobs like NIN, DRG and GNB would still not want haste due to internal drift within their kit.
    Right, that's why I also said redesign every job so that Haste is a strict DPS gain in all cases. This "rigid design" needs be redesigned and "drifting" no longer be a thing.
    (2)

  6. #1056
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Healer fix when?
    (4)

  7. #1057
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,277
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    On the topic of haste, there are a couple of things that I've been wondering like what if haste affected abilities, or if the base GCD were reduced to 2 seconds.
    (0)

  8. #1058
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ty_taurus View Post
    Healer fix when?
    When you make your own MMO and make healers not be boring to play, sadly. Doesn't seem like it's ever going to happen in XIV now
    (0)

  9. #1059
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,459
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    Healer fix when?
    That would start by reducing or removing other jobs self sustain, and in some cases totally out of control self sustain.

    I would also transfer all dps boosting utilities to healers so we have more to do.
    (2)

  10. #1060
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,012
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by mallleable View Post
    On the topic of haste, there are a couple of things that I've been wondering like what if haste affected abilities, or if the base GCD were reduced to 2 seconds.
    We actually did have something that was basically haste for abilities before, original Spear from HW AST, I think it reduced ability recast by 10%? All it really did was cause internal drift on jobs though, but since the combat system wasn't as rigid back then, it wasn't that much of an issue.
    (1)

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