
I fought with other guilds in the late 90s in EverQuest for contested raid targets, so no, not new to MMOs or this idea of fighting for a target. And it doesn't matter what the community has decided they want to do. None of it is sanctioned by SE itself and they're very unlikely to put anything in the game to facilitate a community-created system like this. They don't get into these disputes. Open world targets are open world targets and don't belong to anyone under SE's rules, whether they spawned them or not.
yeah, sure, jan, claimed to be part of raid guild since 90s, don't understand that gamer will grind the heck out of everything in any game, lmao



That's not what they said at all. They just stated how the devs themselves see hunts and what their stances on hunts are. Until the devs change how they see and treat hunt marks there is no such thing as an early puller. That any type of social norms or hunting etiquette or whatever you want to call them as the devs see it is something the players have imposed on themselves. That any early pulling, reporting then quick pulling or not reporting at all isn't a thing that exists in the devs eyes. As they're meant to be a first come first serve basis according to the devs. Who have taken this stance for years no matter how often they've been asked for anything resulting in any kind of change in how hunt mobs are treated.
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