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  1. #1
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90

    SE if you're going to keep housing the way it is YOU NEED MORE WARDS

    Double the wards we already have. Make a couple more districts. I know a lot of people that would love a house on the first in the Crystarium, and people who want to live in Sharlayan. If you're going to have FC only wards, then make sure you add three to four times as many personal ones. People complain about FC wards, but I think they exist to allow the game to grow more culturally. It's not a completely bad move, it just became useless when anyone could make an alt and bid on the housing there.

    Make restorations for Ala Mhigo and Garlmald. Give us Ala Mhigan, and long awaited Garlean Magitek housing.

    Make it a priority to double down on your system that you already made, or just create instanced housing. I understand if you're not, but if you're not MAKE THE SYSTEM YOU HAVE WORK. That means making it harder for people to own multiple houses too!
    (9)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,963
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Unlimited housing in the sense of apartments and FC rooms is quite easy and is basically what other MMORPGs do. It is achieved at the expense of having houses next door to you.

    Wards however are their own Area Servers with a limited amount of space for houses to be placed within them. Area Servers have to be manually added and capacity reserved for them on their limited supply of physical machines.

    That is why cloud servers could solve this problem. Cloud servers can scale, by adding as many virtual machines as they need to hold as many ward servers as they need. If they move everything over to a cloud server, they can build into their code to scale the wards and hopefully adjust the UI to reflect the dynamic number of wards a world has.

    Seeing how successful the cloud test was, how the ping was improved and how many people want housing to be better, it feels like this is something SE should go for, or at least make entering wards switch to a cloud server using DC travel where they can have unlimited wards.

    I agree with Crystarium Housing. It would be great. I'd love Il Mheg housing too. Lalafells might like Kholusia housing but I doubt there is heightened demand for that.

    Ala Mhigo and Garlemald restoration would be good, but I would also like to see a restoration to Yanxia. Not Doma. Yanxia. Just something that I can see that players earlier in the MSQ can't, such as removal of rubble in the northern area of Yanxia.
    (4)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    In a general sense I like my Island to call home, but I wont say I don't want an interior lol- that aside, instanced housing yeeee .

    My thoughts on how to not explode the servers, and to streamline systems at the same time (while adding feature value), in a rough order timeline (not everything is done at the same time):
    • Remove the limitation on apartments, you can associate to a specific 'ward' if you'd like, but it is not required. If you're not associated you just teleport to any ward that is relatively busy (or perhaps defaults to your FC ward, if not 'full').
    • Allow apartment doors to be purchased in different zones, such as lifestyle content (Doma, Ishgard (where the Fete happen), Island Sanctuary, etc), Free Company (this one may be the exception and be relatively cheap / encouraged), Squadron Barracks, consider other locations like inns. Door can be envisioned like Howel's Moving Castle or FFXI Flower Girl Mog door. (Unlocking the door can be one step, having multiple doors active at one time could be another, more costly step / upgrade(s).
    • Allow housing owners to attach the apartment room to the house, like how FC have FC rooms
    • For apartments that are not connected to a house allow them to be upgraded (like second floor, basement, etc). Some will uniquely cross over, like if you have a small house and buy the medium apartment upgrade you can choose which takes the space upgrade. Avoid housing owners losing out on anything, but ensure nothing is made unbalanced as the process goes along. These upgrades wont come all at once, but will continue up till the point where apartments can be upgraded to the same size as a large house. Somewhere around here FC can enter the system, if they can't find a physical address they can have one of these.
    • Around the time of allowing the door to be placed, consider layouts for the interior of houses so players can change where the door is, including not having one built into the wall and using a physical door placed by the player, do they even have a basement? FC with a one floor design? Etc. Lore established the inside of the house is magical. Oh.. and collision toggle with full X Y Z placement.
    • Once the layouts and upgrades are in a satisfactory state, allow players to choose to have an instanced room or not. Layout and object quantity resources are shared. If you choose to you can have a hyper massive one floor, a many room house, or split them across two instances. No more apartment, only housing interior system. This means all housing interiors can link to the above mentioned apartment spaces (life style content, etc). You cannot lose your interior house, you can lose your physical plot. Major life style locations will provide exterior gardening services, like a community garden in Doma, Ishgard, or /option/ to place them down in your Island Sanctuary (these all reference to the same object).
    • Certain life style content may come with special rules or unique concepts in accordance to their space concepts (like Island has infinite duplication of outdoor objects, may have additional space only allocatable to that location). Some life style contents may come with upgrades that feed back into the system itself regardless of strict association.
    • If the servers haven't exploded yet, for the spaces you've purchased doors to.. allow them to exist seamlessly if you so choose (toggle door vs loaded instance, in which case it takes up physical mass- down the hallway from your bedroom could be your actual squadron without loading screen, another reason why first you unlock, then you maintain a smaller list of selected options).



    On Restoration--

    I'd love to see Garlemald, especially if we could get it to be a marriage of technology and fantasy (given we're helping)-- give it that Dream Zanarkand vibe
    (8)
    Last edited by Shougun; 01-31-2024 at 06:05 PM.

  4. #4
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Unlimited housing in the sense of apartments and FC rooms is quite easy and is basically what other MMORPGs do. It is achieved at the expense of having houses next door to you.

    Wards however are their own Area Servers with a limited amount of space for houses to be placed within them. Area Servers have to be manually added and capacity reserved for them on their limited supply of physical machines.

    That is why cloud servers could solve this problem. Cloud servers can scale, by adding as many virtual machines as they need to hold as many ward servers as they need. If they move everything over to a cloud server, they can build into their code to scale the wards and hopefully adjust the UI to reflect the dynamic number of wards a world has.

    Seeing how successful the cloud test was, how the ping was improved and how many people want housing to be better, it feels like this is something SE should go for, or at least make entering wards switch to a cloud server using DC travel where they can have unlimited wards.

    I agree with Crystarium Housing. It would be great. I'd love Il Mheg housing too. Lalafells might like Kholusia housing but I doubt there is heightened demand for that.

    Ala Mhigo and Garlemald restoration would be good, but I would also like to see a restoration to Yanxia. Not Doma. Yanxia. Just something that I can see that players earlier in the MSQ can't, such as removal of rubble in the northern area of Yanxia.
    Your whole argument just went out the window when you opened that it was easy. If it were really that easy they would have done it! The issue is priority on the instances, and how much data it is using. We know housing wards, island sanctuary, and other places basically hog other instances data. We've seen this at the beginning of major patches, and expansions where you can't even get into your own islands, or or instanced rooms. It is NOT an easy task to remedy this, so what we should be pursuing is to push SE to upgrade their datacenters, and servers to allow for a large addition to housing space, and new wards. This WILL take time. The server shortages didn't end during Covid. They are still strained and very real even in 2024. To order servers basically takes months to years for this kind of a situation.

    I suggest you research Taiwan, and its current political state of affairs, but also how the world is dealing with slowly creating their own factories. Until you understand that, as well as how FFXIV instances work, you do not know the true gravity of the situation.
    (1)

  5. #5
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    Four new NA worlds (presumably) still planned for 7.0 launch, unless anything has changed, all with their associated housing districts.

    But, nobody wants to hear "transfer servers if you want a house."
    (4)

  6. #6
    Player
    Palin's Avatar
    Join Date
    Nov 2023
    Location
    Ul'dah
    Posts
    56
    Character
    Verandux Palivanne
    World
    Cerberus
    Main Class
    Machinist Lv 90
    I don't know if it's another case of spaghetti code or it's just their decisions to place housing in such place but so far every housing district so far was connected to any given expansion main hub (aka. the one with market board). I don't know if it a requirement of such connection (do they make wards an expansion of the city in the code somehow?) but if it follows at best we can hope for crystarium housing, sharlyan and maybe tural at some point. No garlemald, yanxia or il'mheg as long as long as this pattern follows

    Also i doubt that even doubing the amount of wards will be enough to satisfy the demand of larger servers. Unless they are willing to make wards potentially the biggest drain on their resources, even in cloud server. That's why i consider ward housing to be a dead end of a system that will never be satisfying enough for majority of players who want to engage with housing to it's fullest potential. At best it can be fun for (or stroke the ego of) those few players who just got lucky
    (1)
    Last edited by Palin; 01-30-2024 at 04:51 PM.

  7. #7
    Player
    MAJRIS's Avatar
    Join Date
    Aug 2022
    Posts
    203
    Character
    Chad Thunder
    World
    Alpha
    Main Class
    Warrior Lv 55
    That's a weird way to say please add 18 new larges to each world.

    What about start asking for solutions, not just bandaids that fall off after first two weeks.
    (5)

  8. #8
    Player
    Kitty_Cat's Avatar
    Join Date
    Jan 2024
    Posts
    31
    Character
    Kitty Cat
    World
    Kraken
    Main Class
    Warrior Lv 91
    Quote Originally Posted by Hasrat View Post
    Four new NA worlds (presumably) still planned for 7.0 launch, unless anything has changed, all with their associated housing districts.

    But, nobody wants to hear "transfer servers if you want a house."
    Even so, the medium and large plots will all be taken within a couple of rounds of the lottery.
    And then we'll be back here complaining, again.
    (13)

  9. #9
    Player
    MAJRIS's Avatar
    Join Date
    Aug 2022
    Posts
    203
    Character
    Chad Thunder
    World
    Alpha
    Main Class
    Warrior Lv 55
    Quote Originally Posted by Kitty_Cat View Post
    Even so, the medium and large plots will all be taken within a couple of rounds of the lottery.
    And then we'll be back here complaining, again.
    This cat gets it.
    Glad that people can look further than their noses.


    Its dawntrail release day and SE listened to "our feedback" and added 6 new wards to fill the demand:

    99% of Larges get taken round 1.
    80% of Mediums get taken round 1.
    10% of Smalls get taken round 1 by new xbox players and those without small yet.
    10% of Smalls get taken by money printers and will by slowly getting occupied by 1% each following bidding round.

    Someone decides what a great idea it would be to go to forums and make post like OP but the only thing that changes is the month of the year.

    All these suggested ideas are great ideas, it just...would be beneficial to have dialogue with the dev about what is possible and achievable within the code in the first place, so we kinda understand them as well. What is realistic, and what is impossible and thus wasted time to ask for.
    (2)
    Last edited by MAJRIS; 01-30-2024 at 05:12 PM.

  10. #10
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,362
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    I got a medium house there was 3 bidders on it. It's in a prime location just outside in Market board and a bell.
    This new system is far better then the old.

    You can also move to new servers or low pop ones and have a better chance.

    The big thing sq needs to do is remove houses from people who have 20 houses. And be like the 1st house you enter after patch x is the only one you get to keep all others will be sent to housing slavager
    (6)
    Last edited by Kewitt; 01-30-2024 at 05:18 PM.

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