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  1. #31
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Rekh View Post
    A realm reborn when it was current was actually kinda dangerous. Every enemy could slow you if you were on mount and going into beast tribe regions wasn't something to take lightly.
    It's been a long time since ARR was released. I'm just saying, if that's really what sets people off then you waited way too long to launch your complaints.
    (1)

  2. #32
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rekh View Post
    A realm reborn when it was current was actually kinda dangerous. Every enemy could slow you if you were on mount and going into beast tribe regions wasn't something to take lightly.

    Nah, they weren't ever dangerous, just annoying.



    As for the open world thing, I don't think it would work in the modern MMO. Not because of a lack of interest, but because of how old open world MMOs functioned. Just look at XI and NMs for instance. You had people botting claim just to have a chance to get loot. Can you imagine that in XIV? Or, if they made them like fates, youd have it even worse than hunts if world bosses dropped good loot.
    (4)

  3. #33
    Player Rekh's Avatar
    Join Date
    Jan 2024
    Location
    Meracydia
    Posts
    521
    Character
    Fresh Tree
    World
    Zalera
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Nah, they weren't ever dangerous, just annoying.



    As for the open world thing, I don't think it would work in the modern MMO. Not because of a lack of interest, but because of how old open world MMOs functioned. Just look at XI and NMs for instance. You had people botting claim just to have a chance to get loot. Can you imagine that in XIV? Or, if they made them like fates, youd have it even worse than hunts if world bosses dropped good loot.
    Yes they were; because realm reborn had a denser populstion of enemies and powercreep wasn't astronomical like post heavensward.

    GW2 annihilates your arguments as far as "open world can't work"
    (2)

  4. #34
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Nah, they weren't ever dangerous, just annoying.



    As for the open world thing, I don't think it would work in the modern MMO. Not because of a lack of interest, but because of how old open world MMOs functioned. Just look at XI and NMs for instance. You had people botting claim just to have a chance to get loot. Can you imagine that in XIV? Or, if they made them like fates, youd have it even worse than hunts if world bosses dropped good loot.
    GW2 definitely shows modern open world, working well. It does take intentionality though. One fantastic element GW2 provides is your character scales to the zone, making content in most zones of some interest (besides rewards, due to the scaling you don't lose abilities- so combat doesn't become snooze fest, might argue if Western Thanalan became valuable to farm but you had to FATE sync it all with our current system that'd just be a punishment on the players lol... so you'd need to address that to keep the system evergreen rather than ever-thorny). They layer on many other systems, of course.
    (1)

  5. #35
    Player
    Windfire's Avatar
    Join Date
    Aug 2019
    Posts
    153
    Character
    Suri Obinata
    World
    Cuchulainn
    Main Class
    White Mage Lv 84
    If ffxiv EVER puts in scaling bs for over world, I will drop it faster then a hot rock, SWtoR & WoW pulled that ish and guess what games I don't play anymore? If they did opt-in ala Rift, that I would be fine with (you could set your lvl lower in open world).
    (3)

  6. #36
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Windfire View Post
    If ffxiv EVER puts in scaling bs for over world, I will drop it faster then a hot rock, SWtoR & WoW pulled that ish and guess what games I don't play anymore? If they did opt-in ala Rift, that I would be fine with (you could set your lvl lower in open world).
    Optional sounds totally fine, assuming FATEs or other akin events still require a forced OPT-in. Is it just the fantasy of destroying weak creatures? So progression is more pronounced / RPGy. Or is it you like the really.. uh.. bare earlier on kits?
    (0)

  7. #37
    Player
    Windfire's Avatar
    Join Date
    Aug 2019
    Posts
    153
    Character
    Suri Obinata
    World
    Cuchulainn
    Main Class
    White Mage Lv 84
    It's that forced scaling in open world utterly destroys any sense of progression, why even bother having lvls if the stuff at beginning will hit the same as when you're at the end (game)?
    (4)

  8. #38
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,590
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Open world never had a sense of challenge or danger, bar maybe the zone boss FATEs, e.g., Gorgimera, Crab... But these heavily died down when things like PotD and Duty Support were released.

    I don't think flying was the cause of the removal of threat -- The only thing flying really did was make that sense of exploration feel a little more dull... But then it goes twofold... How many times can you really go back and fourth in a single zone before it feels less like exploration and more like a chore.

    Things cease to have a sense of danger when you learn how to play, and how the game works, and how to navigate the game - E.g., Eureka, threatening dragons until you realize all you need to do is walk by them.
    (1)

  9. #39
    Player Battler-Ushiromiya's Avatar
    Join Date
    Mar 2022
    Posts
    196
    Character
    Battler Ushiromiya
    World
    Malboro
    Main Class
    Paladin Lv 82
    Quote Originally Posted by Miguel85NYC View Post
    I was doing the FF11 event on my Lvl 30 Char that has no mounts so I had to run to all 3 fates for the event and boy that was a WASTE OF SUBSCRIPTION TIME trying to dodge mobs that were higher level then me. I almost died.. it was MEANT TO WASTE MY SUBSCRIPTION TIME lol... and I realized that current expansions RESPECT MY TIME.. Leveling has really become very STREAMLINED AND RIGHT TO THE ACTION.. Put back the FUN of leveling back in the game.. Keep the Open world FUN LIKE IT IS NOW.
    Totally agree OP
    (1)

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