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  1. #1
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by TheDustyOne View Post
    Oh boy, yet another "go play DPS" argument. Welp, you heard it here folks, guess we should remove all those damage tools from tanks too, how dare they be able to have a compelling DPS rotation, they should know their role. Oh, sorry Dancer, Curing Waltz is for healers, you should know your role before you start doing some healing. Magick Barrier? Tut tut, you should know better Red Mage. Look at you, with your Vercure and Verraise and Embolden, what are you doing with those, trying to be a healer and off-load your DPS to everyone else? Don't you know you're a DPS?

    Try to actually address the complaints people have and understand the topic, maybe then you'll understand why healers are asking for extra DPS tools instead of being dismissive.
    I know for WHM one thing I miss is Aero II, but I'm a strange person that likes flavor over practicality. Healers for the most part feel more like WoW classes that are based on priority. Like hypothetically you always want to keep your Dia up on whatever you're dpsing, but as a healer we can't control Leeroy Jenkins or his cousins rushing in and taking damage because they got bopped under a pillar and then squashed like a bug.
    (0)

  2. #2
    Player
    TheDustyOne's Avatar
    Join Date
    Nov 2021
    Posts
    660
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Colt47 View Post
    I know for WHM one thing I miss is Aero II, but I'm a strange person that likes flavor over practicality. Healers for the most part feel more like WoW classes that are based on priority. Like hypothetically you always want to keep your Dia up on whatever you're dpsing, but as a healer we can't control Leeroy Jenkins or his cousins rushing in and taking damage because they got bopped under a pillar and then squashed like a bug.
    My personal preference for healer DPS is more priority-based as well rather than a strict rotation, makes it easy to interrupt the damage flow with a heal or two. I already have moments on RDM where I suddenly need to Verraise healers, but I'm stuck in the middle of my melee burst, healers should ultimately try to avoid that in their designs, and I think procs, gauges, extra DoTs, buffs, etc. can fill that dead Glaroilificosis spam nicely without impacting on healing ability. Healers mostly just need flexibility in their kit rather than strict combos and use-it-now actions.
    (1)