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  1. #1
    Player Jynx's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Why not have different bosses for different chest so people can target the loot they are going for? Make it optional to kill all the bosses for the full chest run and keep it optional to do them all seperate.

    I don't know but I just don't see how "Kill it in 10 minutes" is really a challenge than it is an anoyance if you don't go in with the "perfect" party setup. Why should a group who has a higher balance of healing to DPS get shafted if they can still kill everything allbeit a bit slower?
    (0)

  2. #2
    Player
    fusional's Avatar
    Join Date
    Nov 2011
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    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by Jynx View Post
    Why not have different bosses for different chest so people can target the loot they are going for? Make it optional to kill all the bosses for the full chest run and keep it optional to do them all seperate.

    I don't know but I just don't see how "Kill it in 10 minutes" is really a challenge than it is an anoyance if you don't go in with the "perfect" party setup. Why should a group who has a higher balance of healing to DPS get shafted if they can still kill everything allbeit a bit slower?
    so your answer to something that isn't really a challenge is to, again, make it even less challenging?

    this seems to be a recurring theme in this thread.
    (0)

  3. #3
    Player

    Join Date
    May 2011
    Posts
    59
    well, the OP was about chests and such, im personally less concerned with the carrot at the end of the stick and having read every post, im pretty sure the spirit of the thread became about the journey not the destination so much. in my opinion thats what the DEVs should take from this.

    in other words: gives us a different mechanics that reward different player styles/wants/needs
    some want the carrot- speed run
    others want the journey- exploration run/ story run
    some are even sadistic blood hungry bastards- completion run
    (0)
    Last edited by Fionlagh; 04-14-2012 at 09:36 PM.

  4. #4
    Player
    Velhart's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fionlagh View Post
    well, the OP was about chests and such, im personally less concerned with the carrot at the end of the stick and having read every post, im pretty sure the spirit of the thread became about the journey not the destination so much. in my opinion thats what the DEVs should take from this.

    in other words: gives us a different mechanics that reward different player styles/wants/needs
    some want the carrot- speed run
    others want the journey- exploration run/ story run
    some are even sadistic blood hungry bastards- completion run
    Ohh I don't know you yet I feel like you know me so well.

    But basically yes. In my ideas and suggestions, there is absolutely nothing stopping you from doing a speed run, but it shouldn't be what determines if you get a 5th tier chest or not. There should be a challenge involved getting that 5th chest that doesn't "require" you to rush through the dungeon, it should take some special and difficult requirement to obtain it, enjoying the quality of the content at the same time.

    If elitist enjoy speed runs so much, maybe we could meet in the middle and impliment something that was used in FFXI. Remember when instanced fights in FFXI had who's party has beaten this fight the fastest? It would give elitist incentive to speed run and those who don't care as much about that to simply enjoy the content inside.

    But again, this isn't about difficulty, if anything I believe they should make the dungeon harder, but blazing through it shouldn't be the way to go. Like someone said, all speed runs do is add artificial difficulty to the dungeon. I want a requirement that not just any random put together party can do. I want a 5th requirement that only well formed parties can do, but not feel rushed in the process.
    (0)

  5. #5
    Player

    Join Date
    May 2011
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    59
    Well said, Velhart ,as was the OP. i felt the spirit of the thread was being derailed by talk of difficulty , although i do acknowledge that was part of the OP, and it had its place in the discussion, it felt like delusional was turning the thread into the importance of his.... needs... Kinda creeping me out a little Jajaja, j/k j/k ... delusional made good points... srsly just messin , internet alter egos are important to. good point
    (0)

  6. #6
    Player
    Velhart's Avatar
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    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Fionlagh View Post
    Well said, Velhart ,as was the OP. i felt the spirit of the thread was being derailed by talk of difficulty , although i do acknowledge that was part of the OP, and it had its place in the discussion, it felt like delusional was turning the thread into the importance of his.... needs... Kinda creeping me out a little Jajaja, j/k j/k ... delusional made good points... srsly just messin , internet alter egos are important to. good point
    Not getting the point of threads is a common thing in this community.
    (4)

  7. #7
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    May 2011
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    True dat, brotha
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  8. #8
    Player
    Enfarious's Avatar
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    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    This
    Quote Originally Posted by Jynx View Post
    Who said it had to be less challenging? Why can't each boss be a damn powerhouse and clearing the entire dungeon be a feat in itself?
    and this reply:
    Quote Originally Posted by fusional View Post
    so your answer to something that isn't really a challenge is to, again, make it even less challenging?

    this seems to be a recurring theme in this thread.
    Can we have a different record for the reply side please?
    (0)

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  9. #9
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by fusional View Post
    so your answer to something that isn't really a challenge is to, again, make it even less challenging?
    Who said it had to be less challenging? Why can't each boss be a damn powerhouse and clearing the entire dungeon be a feat in itself?
    (1)