I've seen that reference about job designers before, and it dates back to a Stormblood interview. The reason why I asked for a source is because I wanted to know what time period you were specifically referring to. I am genuinely interested in knowing how their job design process currently works, so if there's an up to date reference I would be definitely interested in seeing it. I tend to go to the source for most things, simply because I want to understand what's actually being said without alteration.
The SCH observation is a personal one that I've noticed from watching the game across multiple expansions. SE is extremely reluctant to do direct nerfs to jobs, sometimes at the cost of game balance. They would much sooner employ a system of 'upward balance' through job buffs alone, just to avoid the backlash. But the difficulty with this approach is that it leads to a gradual power creep that ends up being addressed inbetween expansions.
Job nerfs (stealth nerfs) typically happen during these transition periods when nobody has a sense of what any of the potencies and stat values mean. This is typically where they go after perennially powerful and dominant jobs. These jobs tend to stay in power perpetually because there's a strong and vocal backing from the fanbase, which in turn fuels their popularity.
The problem with this approach is that people catch on to the nerfs, and then start demanding buffs, until they're back in the position that they originally started off in. Over the course of each expansion cycle, you see this pattern repeat itself. WAR and SCH are two of the longest running targets of this.
This time, they opted for a slightly different strategy. They turned SCH into its own subrole, and created a new flavor, SGE. Now, you no longer have a unified fanbase demanding revisions. The same would be true if they introduced in a lifestealing Hammer tank as a counterpoint to WAR (and I would not be surprised if that is next in the cards for 8.x). In the long term, these sorts of approaches are good for the state of the game because they ensure comp diversity.


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