Disregarding my personal feelings on the topic the reality of it is that Jobs (and new races) sell expansions.
If we stop doing both of these, as threads on this board suggest, 8.0 and beyond look like really tough sells.
Disregarding my personal feelings on the topic the reality of it is that Jobs (and new races) sell expansions.
If we stop doing both of these, as threads on this board suggest, 8.0 and beyond look like really tough sells.


you dont stop developing the currently existing jobs though. you just stop making mroe and mroe low quality jobs. do the jobs really sell the expansions though? did i play endwalker for reaper? hell nah. i played it for the story and the content. the jobs were a nice touch but they werent a big deal to me. i would argue jobs dont sell a game at all. its what you do with them
I was aware of this when I made my thread regarding new races.
It doesn't change the fact that it has to stop at some point.
I grew up playing Pokemon and if there's anything it's taught me it's that multi-generation/expansion/release games have to be careful with the assets they load themselves up with. Eventually they will reach a breaking point where the developers will be overwhelmed with what they have to keep up with.
It'd be far better to tame peoples expectations early on, and find other ways to continue to evolve your series that won't eventually bloat it and burst in your face.
They have already shown that they will homogenise the utter crap out of jobs to make balance easy.I was aware of this when I made my thread regarding new races.
It doesn't change the fact that it has to stop at some point.
I grew up playing Pokemon and if there's anything it's taught me it's that multi-generation/expansion/release games have to be careful with the assets they load themselves up with. Eventually they will reach a breaking point where the developers will be overwhelmed with what they have to keep up with.
It'd be far better to tame peoples expectations early on, and find other ways to continue to evolve your series that won't eventually bloat it and burst in your face.
We have 4 different tanks but maybe 1.5 jobs worth of different abilities. They will just introduce new jobs that are functionally the same but look different.
Can I be real a minute? Yoshida could have packaged DT as a box full of human waste and people here would still defend it and buy it on day one. I don't know the exact figures behind it, but there is a massive segment of this game's population that just buys whatever is in front of them regardless of the quality. I know it's difficult to imagine that somebody like this exists (it was for me until I started coming here and looking at posts on the subreddit and XIV twitter) but there are people who only needed the closeup of graha biting a taco to know that they were gonna buy DT day one zero questions asked. The bar is looooow right now, my friend. The bar is in hell. The bar is playing limbo with Satan atm. I have 0 doubt in my mind that they could churn out an expansion pack with a few fanboy cutscenes, no new jobs, and no new races and people here would buy it for the full price while defending it.
The only real question is what percentage of XIV's population are conscientious consumers and what percentage are just fanboys who will buy whatever is in front of them. I'll leave that for you all to decide for yourselves.
Last edited by Avoidy; 01-09-2024 at 10:51 PM.
Originally Posted by Yoshida-san
Let's consider another theoretical mod: one that displays your character entirely naked.




This is the same mentality that green-lights another Star Wars release to sucker nostalgic fans out of their hard earned dollars. It's nothing but a shameful cash grab attempt.
When producers do this, the franchise loses integrity and the main man in charge loses credibility. Releasing new jobs, especially these two abominations coming in 7.0 just to sell expansions says exactly that. You're taking a giant dump on the core playerbase for numbers. This works at first, but once the trust in lost, it's all over.
I don't know how anyone can look at this two new jobs and honestly believe that same time, effort, and dedication is present as it was for HW, SB, and SdB. It's not there, and I know most of us feel it. Especially those who have been around the longest.
If that's the case, it's reasonable to assume that desired changes and improvements to existing jobs, gameplay, and encounter design will be ignored because all of these require the aforementioned time, effort, and dedication. Instead, the devs say, "can't be bothered with all that. Toss 'em a couple carrots and we good."
This airship will nosedive at Mach speed right to the ground. This is coming from someone who has defended this dev team to the nines over many years. I'm noticing the same thing I've seen with popular movie franchises, books, music, animation. A sickness that has infected all forms of entertainment called cash grabbing and pandering.
Last edited by Gemina; 01-10-2024 at 08:19 AM.
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