2 Ideas come to mind. Either the devs dont know how to balance the game around pet jobs in FF14 or the game is not able to handle the Pet job A.I. like they want. (Consider whether consoles(Ps4) can handle whatever the devs want with pet jobs.)
2 Ideas come to mind. Either the devs dont know how to balance the game around pet jobs in FF14 or the game is not able to handle the Pet job A.I. like they want. (Consider whether consoles(Ps4) can handle whatever the devs want with pet jobs.)



They do, Reaper has the best pet, because it's only visually a pet.
Gameplay wise the damages comes from you.
Considering the many issues with pets as simple as Living Shadow/Automaton Queen, I can garantee you you don't want pets.

What are the issues with Automaton Queen you mean? I keep hearing about these issues, but I can't find a place where they're properly laid out.



AQ initial targeting was fixed but it still suck when dealing with multiple targets. You can see those problem in the second EX trial of EW or in POTD.
As long as it focuses on a single target, everything is good.
The biggest problem is that the AQ is a glorified dot. If you replaced it with an attack that dealt a dot, you would have the exact same result but visually different.
Problem in Thordan too. Also the fact that it spends the first half of its duration doing nothing.AQ initial targeting was fixed but it still suck when dealing with multiple targets. You can see those problem in the second EX trial of EW or in POTD.
As long as it focuses on a single target, everything is good.
The biggest problem is that the AQ is a glorified dot. If you replaced it with an attack that dealt a dot, you would have the exact same result but visually different.
The queen is obnoxious and has to be used in a very specific way to spawn before buffs come out (since it doesn't snapshot raidbuffs, only snapshots your raw stats but with different mainstat modifier, but not resurrection sickness, but it does dynamically update tincture, but not dragon sight, but also not racial stats for some reason, and also not party buff, but it does dynamically update damage down debuffs) and has a stupidly long activation animation, and even though it's under control right now it's very clear it's on the edge of being a broken mess, it also punishes any type of freeplay severely and requires extensive planning for proper use.
You also get none of the benefits of a traditional pet, only negatives. It basically exists in another dimensional realm, no different from dragging a little window with a .gif of a robot spinning and punching invisible monsters on top of the client.
I honestly cannot think of any mmo with good pet AI when involving any type of end-game activity that doesn't involve cheesing, but I do understand the appeal and it's incredibly sad they lobotomized SMN and screwed all those real pet fans for absolutely no good reason, maybe beastmaster will serve as a good testing platform to improve the pet behavior and then it can be applied to full jobs.
Last edited by ZiraZ; 01-08-2024 at 01:59 AM.
Don't make it to be what it's not: it's not a pet, it's just a visual. I want real pets but given how they've destroyed the fairy as an entity it was to expected.
Really disappointed that beast master is a limited job, and that it's not a real pet one. Basically doa if it's anything like blue mage.
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