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  1. #1
    Player
    Swordsman's Avatar
    Join Date
    Mar 2023
    Posts
    511
    Character
    Last Starfighter
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sindriiisgaming View Post
    if anything you want to see hasnt been listed feel free to add. if you dont agree id be interested too in seeing why

    Improved player position update rate and netcode. I know it's asking a lot for SE to make such a change, but it's something I really hope for nonetheless.
    (7)
    The Legends of the Titanmen lives on, a shining example of the power of compassion and the ability of people to make a difference in the world. A reminder that even in the darkest of times, there is always hope, as long as there are heroes like the Titanmen who dare to do good deeds in Eorzea.

  2. #2
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Ul'dah
    Posts
    234
    Character
    Gem Gem
    World
    Tiamat
    Main Class
    Thaumaturge Lv 7
    Ahievments - Some kind of reward for achievment milestones would be nice, to incentivise people to achievment hunt and make it more rewarding when you make legitimate progress. achievments should be sortable into the expansion they released on to help people keep track of how theyre doing for each and a new kind of glamour like a cape to showcase these achivements off.
    I am sort of on the fence about this, only because I went out of my way for achievements on my main. I don't want insanely grindy achievements to have a very big reward at the end of them because it actually causes a lot of players to abuse and steamroll through whatever content to get it, or they play the game at a unhealthy amount of time to get it. The 2000 Mentor rolo achievement is infamous for this because it has a neat looking mount. (I know you also got this mount too. Late congrats from a stranger.)

    If anything, tone down achievements that are incredibly time gated, and only make certain achievements grindy if they reward the player on the way there. Spending 7 years to grind out levequests is asking a lot out of anyone. I'm glad the reward is actually the payment of doing the levequests and not something at the end of doing 5,000 of them. Custom Deliveries take almost 3 years to cap all of them now if you start from scratch, and grinding out 20,000 accursed horde is absurd to the average player.

    They made plenty of achievements that would tie a player down to the game for years now, so I suggest SE to really tone it down because there are players that do take this serious and its concerning.

    I do agree with you about the rewards, but as I stated above, respectfully. Also no more titles. We got over 600+ of them in the game already.

    I think what would be a good idea is to have a little corner of the adventure plate to display the player's achievement score. (optional of course) Its not intrusive because people would have to go out of their way to see it. I noticed that there is no way to check anyone's score in the game, so that would be my QoL for achievements.
    (0)

  3. #3
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,749
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Swordsman View Post
    Improved player position update rate and netcode. I know it's asking a lot for SE to make such a change, but it's something I really hope for nonetheless.
    Lol, that's not a QoL, that's an essential, but yeah... this is so overdue. I hope the Fall Guys event brought this under a spotlight for them, because it was really egregious.
    (0)