FFXVI began development in 2015.The same could be said about this game recently as well. I commented about it in another thread, but there is no denying that this game has slipped since Yoshi-P began working on FF16. It hit its low, and (I believe) is climbing back up, but it took an expansion's time to do so. It could have and should have come sooner with the QoL improvements they have been talking about at the Fanfest events. I look forward to this game continuing to improve, but in summary the point I was making with BG3 was: It was deserving of them to win, while this game was not (at least this go around).
FFXIV Shadowbringers began in 2017 and released in 2019.
As we all know, Shadowbringers is the lowest low that this game has ever experienced. I'm so glad this game can move on from that horrible expansion.
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